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Re: Placeholder for new Megagame - Evermore
Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
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Re: Placeholder for new Megagame - Evermore
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Re: Placeholder for new Megagame - Evermore
Nah, you just expand fast = lots of gold income. Then you spam castles and mages.
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Re: Placeholder for new Megagame - Evermore
hard=difficult.
Thats what Perp is set to. |
Re: Placeholder for new Megagame - Evermore
I would like to join this game, but I don't have the time to sift through 10 pages; is this game still open? Is there any critical information not not held in the first post?
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Re: Placeholder for new Megagame - Evermore
First post is all that matters. We have plents of spots.
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Re: Placeholder for new Megagame - Evermore
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Re: Placeholder for new Megagame - Evermore
My point is that it's doable in that time to reach level 9 in all paths. Many nations however will have level 9 in several paths, and basically the magic that they need.
Point was just that for a more epic feel maybe very hard should be used. But I'm fine with the current,was just a thought.... |
Re: Placeholder for new Megagame - Evermore
But now there are just 20 nations left, if you put the research to very hard, most nations will be death, before they can use their strongest weapons.
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Re: Placeholder for new Megagame - Evermore
I've heard a number of complains about it taking too long to research things - so I'm not really inclined to make research even harder...
Don't worry Evilhomer - we'll make sure it takes you longer to max out on research this time http://forum.shrapnelgames.com/image...ies/tongue.gif |
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