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Re: Potential Map
Perhaps some people would rather know at least how many land and water provinces will be there before they design their pretenders...
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Re: Potential Map
I actually fall into that group.
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Re: Potential Map
I plan on pushing out a final map by Tuesday-Wednesday. I'll have to fix some other things. I don't know exactly what the water's going to look like. But I will tell you my plans.
Plan A: Left lake 10-12 water provinces. Right lake 10-12. If I can't comfortably shrink the right lake, then plan B Plan B: Left lake shrunk to six, unstartable (for either R'lyeh or Atlantis), and right lake mostly as is, with a few small cuts. I much prefer Plan A. But anyways, there's a few potential problems I need to take care of. The northeastern most portion of land is all no-start, for instance, and not really connected to the mainland. Either a sailing nation (other than Atlantis) needs to be there (Who sails late era?) or I need to create ports/connections, or we've just increased the power of whatever amphibious nation starts there. So... fixed starting position for Marignon or ports (draw connections) or both? Probably ports alone, so as to make it accessible to invaders or land-bound nation. For starting points is the rule of thumb four connected provinces, or three? |
Re: Potential Map
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Re: Potential Map
Lazy, you do know that only R'yleh starts in the water. Even if there are multiple water starting locations, Atlantis always starts on land.
Jazzepi |
Re: Potential Map
Hi all! I would be happy to join as C'tis. Just tell me if I'm in and when you'd need a pretender.
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Re: Potential Map
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Re: Potential Map
IME Atlantis always starts on the shore, at least I've never seen them landlocked. So, yes, only R'lyeh starts in the water. So if I went with plan b, I'd prevent Atlantis from starting at the small lake so that R'lyeh got a huge uncontested swath of water. If I can manage Plan A though, I won't worry.
Snacktime, glad to have you onboard. We're looking at a Saturday start time (barring objections/problems), so you (and everyone else) should probably send in your pretender by Friday. First few posts updated. |
Re: Potential Map
Great! Looking forward to it.
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Re: Potential Map
1 Attachment(s)
Unfortunately, I'm not yet an elegant user of the map editor. It took me a while to figure out why I was loading the wrong map file (apparently, renaming it to .bak can confuse it, best to move it out to a subdirectory), and my GIMP work ruined all the connections. I'm going to have to rebuild them all before its playable.
Still, if you're curious what I've done so far... |
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