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-   -   Why Kailasa, Bandar Log, and Patala NEVER WIN (http://forum.shrapnelgames.com/showthread.php?t=36739)

Shovah32 November 7th, 2007 04:40 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
Quote:

Evilhomer said:
I can play the monkey side against ulm, I have time right now in fact...

I have time too! http://forum.shrapnelgames.com/images/smilies/frown.gif
But I think Bob wants to play tomorrow.

Ulm will die - crushed by my furry might.

Meglobob November 7th, 2007 05:26 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
Quote:

Jurri said:Hey, I just realized: Meglo Bob and Lord Bob... is it your alt, perchance?

No relation at all!

I only have 1 posting name.

K November 7th, 2007 06:18 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
Quote:

DrPraetorious said:
In general, I think raiding is annoying, and that PD should be better. This is especially true for monkeys and giants.

There are a few game-balance points to consider, however:
* There are a few spells that are *only* useful for raiding, and call of the winds is *supposed* to be used for raiding. Making PD better makes these spells worse, and they are not hugeley competitive at present.


One point of monkey PD is already enough to beat off a Call of Winds . (Had this happen in Perpetuality, where my 5 gold investment beat off five provinces worth of CoW castings).

llamabeast November 7th, 2007 07:06 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
I think several of us have all agreed to fight Lord_Bob. Being as I appear to be coming down with a fever I think I will step down. However, if the others (Shovah32? someone else?) can't play then I will take the reins - this game has to be fought!

Shovah32 November 7th, 2007 07:16 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
Homer and myself have both agreed. I personally feel that Homer would do better than I would, but I want to do this http://forum.shrapnelgames.com/images/smilies/happy.gif.

Lord_Bob November 7th, 2007 09:42 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
So I don't have to hurt my head calculating time zones, how many hours from now do you want to start? 14-20 hours from the time I posted this is a good range for me.

Valandil November 7th, 2007 11:25 PM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
Really, I think we should have petitioned QM or the like to play the monkeys.

To clarify the OP's viewpoint, is it that bad PD makes ANY nation too weak, or just an already below-average nation? If we gave, say, Kailasa recruitable devatas, would they still be woefully underpowered?

If yes, then... err...
If no, then the OP argument goes out the window, since clearly balance CAN exist without PD...

quantum_mechani November 8th, 2007 12:11 AM

Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
 
Quote:

Valandil said:
Really, I think we should have petitioned QM or the like to play the monkeys.



Actually, I had to restrain myself from volunteering, I really don't have time until the weekend. http://forum.shrapnelgames.com/images/smilies/happy.gif

Digress November 8th, 2007 01:10 AM

Desperate thread hi-jack
 
On another low morale furry PD subject. Have you looked at Sombre's Skaven mod ???

<font color="red"> WELL NOW IS YOUR CHANCE </font>

I have signed up for one of llamabeast's games, "Marmoset", not knowing I was to be out of the city for the weekend and need a sub.

The game has just begun and we are on turn three. It features one of Sombre's fine mod efforts, the Skaven, TO BE PLAYED BY YOU (for at least 3 or 4 turns of furry low morale PD action).

It has the added attraction of two further mod nations (Agra Dis and Ulm Reborn) on a modded map - the main mod is delivered in a single package prepared by llamabeast. It is easily installed and equally easily removed (Marmoset's game thread has instructions for this).

Please PM me if you are interested. Thanks.

We now return to regular programming .....

Evilhomer November 8th, 2007 06:21 AM

Re: Desperate thread hi-jack
 
Yeah, go ahead and play shovah if you want it so badly http://forum.shrapnelgames.com/images/smilies/happy.gif


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