![]() |
\"Stasis\" - strange diplomacy
Something strange is happening in this game.
First I was betrayed by Jotunheim now the situation is nearly the same with Oceania. We had peace with these water inhabitans and according to our treaty were sending them 400 gold per turn for the possibility to control some land provinces they took form us before. I am not sure if it was a fair deal because those provinces had about 100 unrest but that is not the issue... The issue is that we had a NAP with Oceania and we were sending him gold each turn and now we are heavily attacked without any warning. I am a new person to this forums but I'd like to ask if it is considered fair play here? I just don't get it. |
Re: \"Stasis\" - strange diplomacy
Quote:
More often than not though when someone breaks a NAP it is just a misunderstanding and the person who broke the NAP thought that they were within their rights. Most people do try to protect their reputation. |
Re: \"Stasis\" - strange diplomacy
It seems that karnoza was speaking about Oceania, not R'lyeh.
|
Re: \"Stasis\" - strange diplomacy
Karnoza was definitely speaking about Oceania, not Ryleh. I have had dealings with Seej (Oceania) before, when he broke a NAP in a previous game. I've never met a more untrustworthy player; he seems to take delight in breaking his treaties. A duck should trust a scorpion before you place faith in one of Seej's pacts.
|
Re: \"Stasis\" - strange diplomacy
Wow! Maybe it's worth tracking the "untrustworthy" people by adding them to some black list...
I doubt karnoza could have known about that... |
Re: \"Stasis\" - strange diplomacy
I like the list thing. Maybe we should start a thread listing those dishonorable people and their offenses. http://forum.shrapnelgames.com/images/smilies/laugh.gif
|
Re: \"Stasis\" - strange diplomacy
Peaceful nation of Pythium is now open to trade. We can forge the following items, among others:
Air boosters (helmet, bag) Staff of storm Water booster (bracelet, robe) Astral booster (cap) Ring of Soccery Ring of Wizardry Frost Brand Price will be reasonable. Please inquire by PM. Thanks for your attention. |
Re: \"Stasis\" - strange diplomacy
Hi all,
I wanted to answer the charges. First, yes I attacked Ulm this turn. Second, I am sending him back his 400 gold for last turn. For what its worth, I had not intended to keep that $$. Third, there was no warning-ahead clause on our NAP, so I gave none. Rest easy, oh neighbors of mine with whom I *do* have notification clauses. CJ |
Re: \"Stasis\" - strange diplomacy
Isn't the whole purpose of NAP to get some warnings ahead?
What is the difference between "no warning-ahead clause NAP" and no NAP at all? It seems to me that both are attacking at will. Can someone explain this for me? |
Re: \"Stasis\" - strange diplomacy
Quote:
And I've never heard of a NAP0, that is indeed like no nap at all. http://forum.shrapnelgames.com/image...ies/tongue.gif In my experience, it is universally accepted that unless otherwise specified, the standard duration of the NAP is 3 turns between notice, and attack. Not that I am entirely fond of Ulm in this game. http://forum.shrapnelgames.com/images/smilies/wink.gif |
All times are GMT -4. The time now is 12:14 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.