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-   -   Mistletoe - an LA game for busy people (in progress) (http://forum.shrapnelgames.com/showthread.php?t=40437)

djo March 7th, 2009 12:26 PM

Re: Mistletoe - an LA game for busy people (in progress)
 
Ermor wishes to congratulate R'lyeh on such a good start! Really, the first 20 or 30 thousand are the toughest. After that, the rest of the population just sort of withers away. But keep at it, and soon you too will be able to look over your serene, lifeless, gray hills (or waters, in your case) with a feeling of peace and accomplishment.

Bananadine March 7th, 2009 01:49 PM

Re: Mistletoe - an LA game for busy people (in progress)
 
The illithids of R'lyeh will meet death themselves; perhaps after that Kraglos can congratulate them himself, if he still exists.

Any illithids not involved in the enslavement of Atlantians will join Atlantis, or die. The Forgiving Fathers have ways of measuring their loyalty. Soon enough, Atlantis will have nothing more to fear from any starspawn.

Executor March 7th, 2009 03:23 PM

Re: Mistletoe - an LA game for busy people (in progress)
 
Man I hate LA games, so much gems less...

Bananadine March 19th, 2009 08:02 AM

Re: Mistletoe - an LA game for busy people (in progress)
 
I pulled back the far-off hosting time that llamabeast set for us by about a day, in a fit of arbitrary impatience. Tell me if this is a problem!

Bananadine March 19th, 2009 01:16 PM

Re: Mistletoe - an LA game for busy people (in progress)
 
I think I mixed something up while doing that, and the deadline went out even farther. I'm not sure about this but I pulled it back again anyway. Right now it's about five days off, and I don't plan to fuss with it again. I'll take my turn soon, and send encouraging messages to those others who haven't gone. :)

Bananadine March 23rd, 2009 08:49 AM

Re: Mistletoe - an LA game for busy people (in progress)
 
How sad when dudes quit playing! A human could perhaps have held Mictlan. But the silly AI tried to defend against arrows with slaves!

LDiCesare March 23rd, 2009 08:54 AM

Re: Mistletoe - an LA game for busy people (in progress)
 
Yes, the slaves just routed the weak rest of defenders faster than if they hadn't been there. The ai had giant toads sitting idly in the corner watching slaves be turned into pincushions and then leaving for their native marshes. The ai has always been crap with Mictlan, though at least it doesn't let them dominion-die in MA.

Executor March 23rd, 2009 08:56 AM

Re: Mistletoe - an LA game for busy people (in progress)
 
Against a human player we would have sent mages, but no need against the AI.

One thing interests me here, are eagle warriors considered fliers when they are blessed?

Also, another thing confused me in this game, Caelum and Man were fighting each other right? And than suddenly they both just turned AI.

LDiCesare March 23rd, 2009 02:42 PM

Re: Mistletoe - an LA game for busy people (in progress)
 
Quote:

One thing interests me here, are eagle warriors considered fliers when they are blessed?
Do you mean for targeting orders? They don't get the icon when you clikc on details. One would have to try a fire fliers order against blessed, in-range, guard commander eagles to test it.

Bananadine March 26th, 2009 04:52 PM

Re: Mistletoe - an LA game for busy people (in progress)
 
Quote:

Originally Posted by Executor (Post 681752)
Also, another thing confused me in this game, Caelum and Man were fighting each other right? And than suddenly they both just turned AI.

Yeah that was a bit weird. I figured Man had simply decided he was going to lose, since he had indeed lost some big battles. He was still doing fairly well, but people do like to quit early for some silly reason...

Caelum, on the other hand, was in fine shape. Too bad!


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