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-   -   MP: Mists of Time: Early Era Game [full] (http://forum.shrapnelgames.com/showthread.php?t=43179)

Lavaere June 10th, 2009 10:56 AM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Helheim Markets
Selling Water Gems for either Gold, Earth or Death Gems

TwoBits June 10th, 2009 12:45 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Quote:

Originally Posted by Firewalker (Post 695208)

Delays are granted when requested, unless you are asking for over a week or more. Then I'll consider the situation. Its best that if you know ahead of time that you'll be absent for more than a week to find a substitute to play in your place while you're away so we can keep the game moving forwards.

That sounds more than fair. I for one wouldn't expect the game to go on hold for as much as a week - a couple of days tops, I figured - at least at this early stage in the game. Maybe later when the field has been winnowed down substantially. Of course, I doubt I'll still be around at that stage ;)

Firewalker June 10th, 2009 03:16 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Quote:

Originally Posted by TwoBits (Post 695323)
Quote:

Originally Posted by Firewalker (Post 695208)

Delays are granted when requested, unless you are asking for over a week or more. Then I'll consider the situation. Its best that if you know ahead of time that you'll be absent for more than a week to find a substitute to play in your place while you're away so we can keep the game moving forwards.

That sounds more than fair. I for one wouldn't expect the game to go on hold for as much as a week - a couple of days tops, I figured - at least at this early stage in the game. Maybe later when the field has been winnowed down substantially. Of course, I doubt I'll still be around at that stage ;)

I'd be telling the person to try and find a sub, but if they can't, it'd be just as game ruining to make a player stale three times in a row when you know they'll be back ...

the Vanishag June 11th, 2009 11:40 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
My apologies to everyone for having held up turn 5 - I played the turn, but only realized today that I never sent in my .2h file. :doh:

There's a rookie mistake for you.

DakaSha June 11th, 2009 11:42 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
always good to check llamaserver now and then ;)

shard June 13th, 2009 05:46 AM

Re: Mists of Time: Early Era Newish Player Game [recruiting]
 
Quote:

Originally Posted by Firewalker (Post 692525)
Quote:

Originally Posted by Sil (Post 692521)
Oh also: why difficult research? It seems like it would just further strengthen strong blessable nations which are already very strong in EA.

That can be true, on the other hand it makes them have to survive longer before they can get the high level magic that they will need towards the middle/end game, and do so with horrible scales more than likely. Overall, I don't like how fast some nations can get to level 9 research on easy. The map will be 20 provinces per player, so we'll have some breathing room.


Hmm. Well, I don't think I have anywhere near 20 provinces just yet, and Niefelhelm is already charging headlong into my territories.

Any tips to survive the incoming rush on difficult research will be greatly appreciated.

Oh, and if you happen to be neighbouring Niefelhelm, please PM me.

statttis June 13th, 2009 01:01 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
If you took a bless then your warriors of the 5 elements should be sufficient. If not... :hurt:

Firewalker June 13th, 2009 01:46 PM

Re: Mists of Time: Early Era Newish Player Game [recruiting]
 
Quote:

Originally Posted by shard (Post 695762)
Quote:

Originally Posted by Firewalker (Post 692525)
Quote:

Originally Posted by Sil (Post 692521)
Oh also: why difficult research? It seems like it would just further strengthen strong blessable nations which are already very strong in EA.

That can be true, on the other hand it makes them have to survive longer before they can get the high level magic that they will need towards the middle/end game, and do so with horrible scales more than likely. Overall, I don't like how fast some nations can get to level 9 research on easy. The map will be 20 provinces per player, so we'll have some breathing room.


Hmm. Well, I don't think I have anywhere near 20 provinces just yet, and Niefelhelm is already charging headlong into my territories.

Any tips to survive the incoming rush on difficult research will be greatly appreciated.

Oh, and if you happen to be neighbouring Niefelhelm, please PM me.

A Niefel rush at turn 8 is going to be tough regardless of the map size or research setting. Diplomacy is best weapon at this point in the game I think.

TwoBits June 13th, 2009 02:24 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
Maybe enough glaive armed footmen (the cheapest sort, of course) can quickly deal enough damage before being frozen?

Or maybe enough of the "cheap" light cavalry can kill some giants with the lance charge bonus?

Or maybe the dual knife wielding wolf tribesmen (only 7gp with CBM!)?

DakaSha June 13th, 2009 04:52 PM

Re: Mists of Time: Early Era Newish Player Game [game started]
 
glaive is the way to go in my experience

edit: your smaller units swarm large units and are harder to hit


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