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Re: Scourge of Nations
Arg, I (Abysia) regularly checked the thread on Cyber boards - which is plain dead - but not this one. :doh:
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There's no way I can prevent Agartha from taking Caelum or Mictlan in the next few turns... after that, I can still fight to get Agartha's Capitol and have a triple even. Honestly, I don't think I stand a chance, especially after Agartha's latest global. But if everyone is OK to keep playing, I'm ready for more turns. :) |
Re: Scourge of Nations
Sorry for the double post, can't find the edit button. :confused:
So edit the latest post :p : yes, of course, I concede the point, so there's no point for continuing this game - except some more battles. :) |
Re: Scourge of Nations
So it is over, congratulation to Corinthian !
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Re: Scourge of Nations
I agree, congratulations!
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Re: Scourge of Nations
Ok, Game finished.
Agartha win. Congrats to Corinthian. I thought our mid-game war would have crippled his chances but not at all. He barely notice it. I like the victory conditions too and will launch a new game soon. |
Re: Scourge of Nations
Yes,congrats. Back midgame, I was pretty sure that Mictlan would eat everything, you greatly turned the situation to your advantage. :)
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Re: Scourge of Nations
In fact my first war against bogarus wasn' very succesfull; launched too early, it cost me most of my magic research for 10-15 turns.
I have turtled then a few and jump on Pangaea when i have the opportunity for my second victory point Then a long war against Mitgard started ... I though that taking every fort and province and the way would only give the capitol to Agartha so i just take Arco's city and them send my forces directly on Mitgard to take it. A send a second force on Caelum to clear the way with the idea of teleporting my main defending army on it ... but learned the hard way that oracle can teleport but not cast astral travel :D Migard was taken at high cost, reinforcement was not available due to the very long distance so I could not keep it (Agartha succesfully prevent me from taking surrounding fort) and I wasn't succesfull in Caelum I almost not doing blood as I was thinking it would take me too much time and gold to rush with my nice triple blessed army :) |
Re: Scourge of Nations
Thank you all for a most entertaining game. I really liked the rules. Especially the random nations/hard research combo. Both forced me to consider new tactics I would not otherwise have considered.
I personally think that Mictlan is the strongest nation in the Late Age and I was half certain that they would win the game when they attacked both Midgård and Pan at he same time. The reason I believe this is because the one other time that I have won a major Dominions game I was playing Mictlan. And once I had my blood economy up running I was mostly untouchable. The fact that Danakh chose to sideline blood for a rush was the thing that did him in. It would have worked against Midgård, but the fact is that my best Tartarian champions and my Grue, all could fight an arbitrary number of jaguar warriors and win. If Mictlan would have had access to spells like "Life for a Life" or "Claws of Coctytus", things would have been much harder for me. The hardest war for me was probably the one against Caelum. In fact, this war was almost the opposite of the one against Mictlan. Against Mictlan I fought a bigger empire by using troops and methods he was weak against. Against Caelum I fought a smaller nation who used troops and tactics that *I* was weak against. Agartha simply aren't built to fight against Caelum and the only reason I won, was that when the war started, I had twice the amount of provinces and forts that he had. In fact, if Caelum had only attacked me about 3 turns earlier, before I had time to fully neutralize and digest Man, Caelum would probably have won. And Galou. I apologize. I could not find a way to lose gracefully as we agreed I would. :) |
Re: Scourge of Nations
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Re: Scourge of Nations
Sorry, but I am feeling a little burned out on dominions right now. Maybe another time.
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