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Re: AI Campaign => For a Challenging AI opponent
If any body Posts that you can have the same less micro management with ARMOR THAT IS ALSO SHIELDS (leaky or not) as to address all opponents offense options or to say the reverse or to say why have the Micro management of Ships at all and just start and keep the “Uber Ship” “~” etc…. Then we are being Flamed http://forum.shrapnelgames.com/images/icons/icon8.gif
It is a matter of what all Players want and not one or the loudest - that makes it all the package for many. Enough - please just have fun http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: AI Campaign => For a Challenging AI opponent
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Re: AI Campaign => For a Challenging AI opponent
I received two Emails from AIC Players http://forum.shrapnelgames.com/images/icons/icon6.gif
The more player think of Yimboli’s Suggestion the more all may liken to it - Thank you again TIM http://forum.shrapnelgames.com/images/icons/icon7.gif [ July 10, 2004, 22:09: Message edited by: JLS ] |
Re: AI Campaign => For a Challenging AI opponent
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JLS maybe add the FAST Colonizer as another "pre req" |
Re: AI Campaign => For a Challenging AI opponent
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You know how it goes Fyron http://forum.shrapnelgames.com/images/icons/icon10.gif Try letting a couple of guys have a chat with out destroying the conversation http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: AI Campaign => For a Challenging AI opponent
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JLS said with se4 and some MODS. Flexibility you may want to look up the word. Not cost analysis Fyron, I will teach this right now. http://forum.shrapnelgames.com/images/icons/icon12.gif You mean to say waiting a bunch of turns to build a 7250 resource Colonizer at a SY is more flexible and less costly then just retrofitting at any forward base at a REDUCED COST OF 5500 and to be flexible to race an opponent or build an advanced base. Hmmm, cheaper and faster http://forum.shrapnelgames.com/image...s/rolleyes.gif Cost wise you are also not thinking that you have to Spend 1700 maintainence to move that Colonizer to a forward Planet. Hmm... Fyron, why do you post over and hurt so many people and to be so wrong so often http://forum.shrapnelgames.com/images/icons/icon9.gif [ July 11, 2004, 05:32: Message edited by: QBrigid ] |
Re: AI Campaign => For a Challenging AI opponent
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I am also with GLV the AI does not need anymore help, so it should be for HP only. |
Re: AI Campaign => For a Challenging AI opponent
QBridgid, if you ignore the rest of the post, you indeed miss everything about flexibility...
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Re: AI Campaign => For a Challenging AI opponent
No. It is you Fyron that fail to read our Posts http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: AI Campaign => For a Challenging AI opponent
Check your private Messages.
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