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Re: STM "Final v1.7.5" Discussion
I will have a quick fix out later tonight to take care of the Cardassian Weapons issue.
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Re: STM "Final v1.7.5" Discussion
i get a corrupted file as well for the fix?
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Re: STM "Final v1.7.5" Discussion
Try it now.
www.astmod.com/zips/stm/STMv150PatchFix.zip You probably tried to download it while I was uploading the replacement. The new Patch fixes the Cardassian Weapon bug. ALSO I have updated the latest patch (1.5.0) as well, so if you have not downloaded it yet, you won't need the fix patch. Just download the latest Version like normal and all should be good. [ February 05, 2004, 01:44: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
Nope, it was currupt, I can open it with Win Rar, but Win Zip no can do.
I am now uploading it again. Star Trek Mod Web Page. Patch Fix B I have also updated the STM V1.5.0 Patch and the Data Files Only v1.5.0 Patch so if you have not downloaded them yet, when you do all should be fine and you <font color=red>should not</font> need to update with the Patch Fix. Please Report any bugs that you may find no matter how small. Thanks [ February 05, 2004, 01:59: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
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Edit: Oops..posted and then saw Atrocities' new msg. Trying the new one... [ February 05, 2004, 02:01: Message edited by: solops ] |
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[ February 05, 2004, 02:30: Message edited by: Imperator Fyron ] |
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PBW Rules! |
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All warp drives (Warp Core I-IV, Transwarp Drive, Transphasic Drive and Adv Transphasic Drive, Slipstream Drive, Quantum Singularity Engine I-III, Quantum Slipstream Drive, Borg Transwarp Conduit Drive II-III) have typo in their description: "Generates X bonus movement points. (Requires 3 or more Impulse Engiens(sic!) to move)", should be "Engines". [Yes, I'm really petty and captious guy http://forum.shrapnelgames.com/images/icons/icon7.gif ] Description for Borg Transwarp Conduit Drive I is incomplete - should be "Generates 3 bonus movement points. (Requires 3 or more Impulse Engines to move)." instead of just "Generates 3 bonus movement points." (or maybe not?). Planet Sabotage I-III and Terrorist Bombing I-III seem to be the same projects - same cost, type (Planet - Conditions Change), Effect Amount and requirements. The only difference is message look and description. However, I'm not sure about this, maybe I've missed something? Also, what is the difference between Infiltrator and Political Assassination projects? Same price and effect but Political Assassination requires App Intel 3 while Infiltrator only needs App Intel 1. Another Intel question. Population Destabilization project. I guess it's a PPP analogue? If so - it's too powerfull, since it costs only 20000. More to come, I hope. |
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