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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

pathfinder September 19th, 2002 03:03 AM

Re: Babylon 5 Mod
 
Val: Ya know, I think have BOTH Nomad and Standard B5 http://forum.shrapnelgames.com/images/icons/blush.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif

on that note: what does nomad do?

Fyron September 19th, 2002 04:17 AM

Re: Babylon 5 Mod
 
Ok... I am going to assign everyone to the game now. This is how I'll do it:

Technomages - Valll
Shadows - Dead Meat
Vorlons - Imperator Fyron
Soul Hunters - pathfinder
Drakh - tescosamoa
Minbari - Jimbob
Hyach - Zero Adunn
Centauri - Milton
Narns - Lighthorse
Earth Alliance - Rambie
Abbai - Nomorlurk (Simon)
Drazi - Stargrazer
Vree - Timstone
Gaim - AGoetz
Belt Alliance -
Raiders -
Pakmara (maybe) -

I moved BA and Raiders simply because noone is in those slots. http://forum.shrapnelgames.com/images/icons/icon7.gif Gandalph can join later, if/when he decides on a race to play.

Fyron September 19th, 2002 04:20 AM

Re: Babylon 5 Mod
 
Ok... Jimbob is apparently not a valid PBW name. So... what is your PBW nick Jimbob? Is it jimbob55, yimbob, or something else?

[ September 19, 2002, 03:29: Message edited by: Imperator Fyron ]

AGoetz September 19th, 2002 06:24 AM

Re: Babylon 5 Mod
 
Wanting to check : to create an .emp file I just go through creating a new race in the game then saving it? This is the file I send up once the game becomes open?

Also, I will be unable to play for up to several weeks (exact time frame not yet known) around Christmas/New Year. Just giving advance warning http://forum.shrapnelgames.com/images/icons/icon7.gif .

Fyron September 19th, 2002 06:33 AM

Re: Babylon 5 Mod
 
Wanting to check : to create an .emp file I just go through creating a new race in the game then saving it? This is the file I send up once the game becomes open?

Yes. It will be located in the Empires folder. http://forum.shrapnelgames.com/images/icons/icon7.gif

Also, I will be unable to play for up to several weeks (exact time frame not yet known) around Christmas/New Year. Just giving advance warning http://forum.shrapnelgames.com/images/icons/icon7.gif .

That is fine.

Timstone September 19th, 2002 11:52 AM

Re: Babylon 5 Mod
 
I'm really looking forward to playing this game, I hope Val is in time with the latest installment of the mod. Comeon Val, hurry, hurry, hurry... http://forum.shrapnelgames.com/images/icons/icon12.gif

Oh, and thanks about the data about those Torvalus. They sound very cool. Ripping the hell out of everthing around it, easily toe-2-toe with the Shadows and Vorlons, my kind of race.

[ September 19, 2002, 10:54: Message edited by: Timstone ]

Timstone September 19th, 2002 03:15 PM

Re: Babylon 5 Mod
 
Tjeez, I've searched for some pictures of that Torvalus ship, but couldn't find anything. All I found were clues that those Torvalus are masters of cloaking (Torvalus Shading Field) and that they have very fast ships.
Does anybody have some info/link to more on all the ancients? I'm a fan of B5, but I haven't got a single book about B5 (shame on me). Please enlighten me with your info or links to info.

Timstone September 19th, 2002 03:32 PM

Re: Babylon 5 Mod
 
I have done some more diggin g on the net and discovered a German site with some more info on the ancients and more races, but nothing really shocking.
I live very close to Amsterdam, so I can order some books from the States (unfortunately THE place to be for B5). Anyone suggestions for cool books with lotsa info and pics?
Please add the ISBN numbers too.

tesco samoa September 19th, 2002 06:12 PM

Re: Babylon 5 Mod
 
So are you going to get someone to set the game up as the bab5 universe... with the Shadows and their people on one side of the map and the others on the otherside.

Set up their alliances etc...

And on the Shadows and Vorlons... How will you make them stronger ??

Will you set the game up with 5000 points and give the shadows and vorlons 5000 points to spend and everyone else has 3000 ????

And how will you make them in game stronger ???

Will you do like 10 or 20 turns where they get a head start on everyone else ??

Group the younger races closer together so they have to fight over their space... And have the shadows and vorlons off to the sides... So they can expand with ease... And then when it comes time for them to start the war they can open a jump gate and join it...

Or is this just a free for all...

Fyron September 19th, 2002 07:33 PM

Re: Babylon 5 Mod
 
Tesco:
The only predetermined "alliance" is that the Vorlons and Shadows have to hate each other. That is it. All of the other races can ally with whomever they choose. Think of it as an "alternate B5 universe." http://forum.shrapnelgames.com/images/icons/icon7.gif

That bit about the ancients having 5000 points whereas the younger races get 3000 is interesting, but I'm not sure it is needed. What do the rest of you think?


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