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Syncinfo bug
What about this bug, Edi. Do you know if anyone is looking into it?
"The most annoying bug in the game is the so-called "syncinfo" bug, where playing a tcp-ip network game, when you try to connect to the server, you just get a "Waiting for info" screen. You have to start the game in windowed mode, and then keep launching more windows until you finally get one that gets past the bug. I hate it, and I wish someone would fix it." |
Re: Syncinfo bug
[img]/threads/images/Graemlins/Bug.gif[/img] If Gift of Reason is cast twice on the same province on the same turn, and both spells target the same type of unit, only one of the units is made commander. I think GoR targets the lowest ID of a spesific type it finds when the command is issued, instead of checking for it when the spell is resolved.
The above causes all kinds of weird things. As an example, a unit that is teleporting somewhere via Astral Travel can move there first, and then become a commander, if GoR is completed after Astral Travel. It'd be nice if there were error messages for GoR (e.g. no units of the spesified type could be found in the province). |
Re: Syncinfo bug
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Endo, noted. I noticed the same thing about trying to GoR more than one unit of the same type, doesn't work. I'll add that. GoR seems to need the kind of checks you talk about and an incrementing counter like the site search spells do. |
Re: Syncinfo bug
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Re: Syncinfo bug
I just GORed two gargoyles in the same turn. But for some reason they showed up a separate choices in the list of unit types. I didn't understand that.
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Re: Syncinfo bug
Damn, so they do. It can get pretty damned confusing fast.
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Re: Syncinfo bug
Oh yes, you obviously need to select different groups in the GoR screen. Not the same unit twice, even if there are more than one of that type in that group.
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Re: Syncinfo bug
No, what he means is that all the units appear separately in the GoR list, so picking up the right ones from it can be difficult and can lead to confusion. Needs a bit more testing, that one does.
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Re: Syncinfo bug
No, multiple units in groups don't appear twice. Otherwise you'd have thousands of units in there. But I don't know the real mechanics behind the GoR list, this would really require some testing.
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Re: Syncinfo bug
Too late in the night, so maybe my memory is shot. Could be I'm remembering the time of Dominions - PPP when every single unit did show up separately in the list and it was long as all hell.
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