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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

Loren February 24th, 2008 07:46 PM

Re: Syncinfo bug
 
Quote:

lch said:
No, multiple units in groups don't appear twice. Otherwise you'd have thousands of units in there. But I don't know the real mechanics behind the GoR list, this would really require some testing.

Something certainly does happen. I've had the same unit type show up in several groups when casting GoR.

It's only happened to me when I was summoning more than one unit type in the province and only while the units were still sitting in the pool, not assigned to any commander. I have no idea on recruitment, I've never tried to GoR a recruitable.

Twan February 25th, 2008 02:16 PM

Another immortality strange behavior
 
My ennemy had a wraithlord in a province in his dominion. I enslaved him in battle and he was then killed in this fight. He respawned for me in the province (not my capitol), and not as an enslaved unit but as a commander (with magic) and even if the province is still out of my dominion (he also kept his summon allies order, so I got a ghost with him).

Cool isn't it ?

llamabeast February 25th, 2008 06:37 PM

Re: Another immortality strange behavior
 
1 Attachment(s)
Here's a screenshot of the Gift of Reason thing. I have to say it doesn't really bother me, but it definitely does happen.

ano February 26th, 2008 06:37 PM

Re: Another immortality strange behavior
 
1 Attachment(s)
After attack of Thing of Many Eyes (monster 758) with weapon Weakness (294) affected unit has strength modifier +-2.
See screenshot

ano February 26th, 2008 09:18 PM

Re: Another immortality strange behavior
 
Again that annoying slot shifting bug...
My thug lost an arm (with a sword) last turn and this turn he's got it back. Yes, he's got a new hand, but all the items were gone except a misc and a shield.
That is really VERY annoying.

I can send a turn file if necessary.

Edi February 27th, 2008 02:41 AM

Re: Another immortality strange behavior
 
Please do. The address is info at illwinter dot com.

ano February 27th, 2008 05:20 AM

Re: Another immortality strange behavior
 
Done. Notify me if anything else is needed.

Edi February 27th, 2008 06:21 AM

Re: Another immortality strange behavior
 
Don't know if there is. The turn file from the previous turn would also be great, because then it could be observed happening. The thing is, despite my name showing in black and having those fancy wings next to it, I don't actually work at Illwinter, so it's up to Johan now to see if anything turns up. Thanks for this.

That bug has been around for a long time, but it's infrequent enough that it's very hard to get material where it could be pinned down. Best case would be if you run into it again, when item slots are lost, save a turn file then. Especially if two-handed weapons are involved, because that leads to strange situations.

ano February 27th, 2008 06:51 AM

Re: Another immortality strange behavior
 
I sent two turn files - from current and previous turn. Can't give the game file, 'cause it's MP game and I just don't have it.
Some pages before I posted a similar bug: a dryad lost her helmet after getting her hand back (there was a turn attachment there).

It's seems to me that bug is reproducible when a unit loses hand and then gets it back again.

Edi February 27th, 2008 07:55 AM

Re: Another immortality strange behavior
 
I know. The bug's in the shortlist under the item slots category.


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