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-   -   Babylon 5 Mod (http://forum.shrapnelgames.com/showthread.php?t=4494)

pathfinder September 24th, 2002 04:03 AM

Re: Babylon 5 Mod
 
automanj: [url=http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=50;t=000002;p=3]http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=50;t=000002;p=3[ /URL]

Look for PDF and his flaming avatar.

OLD Version but it works http://forum.shrapnelgames.com/images/icons/icon12.gif

my AI will work with it but the tech area, components and maybe settings files are out of date (usable but dated).

[ September 24, 2002, 03:06: Message edited by: pathfinder ]

pathfinder September 24th, 2002 04:05 AM

Re: Babylon 5 Mod
 
Lighthorse: mebbe 'cause ah is an idjit DOH! http://forum.shrapnelgames.com/images/icons/blush.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

Hehe, I am a lousy opponent in CM....keep getting mah butt whupped by the AI....been playing the Germans in QB, June 1941 scenarios......

[ September 24, 2002, 04:15: Message edited by: pathfinder ]

pathfinder September 24th, 2002 12:08 PM

Re: Babylon 5 Mod
 
Latest Version of my AI for the B5 MOD. This should give the "big" ships. Also updated the weapons for Narn Troops/armor plus some "tidying up" of all the AI.

1032861778.zip

Unless this Version has major errors, I'll start working on the neutrals next.

When I'm not getting snot beat outta me in CM:BB http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

pathfinder September 24th, 2002 03:12 PM

Re: Babylon 5 Mod
 
http://forum.shrapnelgames.com/images/icons/icon8.gif

I forgot to do the Brakiri.

1032873025.zip

http://forum.shrapnelgames.com/images/icons/blush.gif

Timstone September 24th, 2002 03:41 PM

Re: Babylon 5 Mod
 
Good work Pathfinder, you keep churning out AI files at an astonishing rate. Keep up the good work. I hope the mod will see it's next release soon.

Jamorobo September 24th, 2002 05:09 PM

Re: Babylon 5 Mod
 
<font size="2" face="Verdana, Helvetica, sans-serif">well there are a few probs with the ai.

1. shaddows are looking for "Emmisive armour tech"

2. Draki or what ever they are called are looking for their race trait which i think is spelt wrong so they can't get it.

3. Vree have no general.txt ----> where do i get it?

I think thats it....

pathfinder September 24th, 2002 05:31 PM

Re: Babylon 5 Mod
 
Quote:

Originally posted by Jamorobo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by pathfinder:
http://forum.shrapnelgames.com/images/icons/icon8.gif

I forgot to do the Brakiri.

1032873025.zip

http://forum.shrapnelgames.com/images/icons/blush.gif

<font size="2" face="Verdana, Helvetica, sans-serif">well there are a few probs with the ai.

1. shaddows are looking for "Emmisive armour tech"

2. Draki or what ever they are called are looking for their race trait which i think is spelt wrong so they can't get it.

3. Vree have no general.txt ----> where do i get it?

I think thats it....
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Fixed the Shadows research and added a Vree General.txt file

Need to be specific on the other. Couldn't find anything wrong with either the Brakiri or the Drazi (no Drach done)

1032881236.zip

I hope Richard doesn't get po'd. Sorry about the number of fixes/uploads (home sick *cough* *snivel*) http://forum.shrapnelgames.com/images/icons/blush.gif http://forum.shrapnelgames.com/images/icons/shock.gif

Val September 24th, 2002 06:41 PM

Re: Babylon 5 Mod
 
Ok, I'm taking off this Saturday Morning, so I will make a concentrated effort to finish off the Vorlon and Brakiri weapons, plug in all of PF's and my AI, Simon's latest speech and gen files and the new shipsets.

I have the updated Vree info too - including more for the shipset.

[ September 24, 2002, 17:44: Message edited by: Val ]

Timstone September 24th, 2002 07:02 PM

Re: Babylon 5 Mod
 
Yeah, yeah, yeah! Go Vree (and Val)!

pathfinder September 24th, 2002 07:18 PM

Re: Babylon 5 Mod
 
Val: Now that will be cool! Wheee, now I can get smoked by the Vorlons too http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif


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