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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Endoperez I have a question for you:
It will be possible to make a Tolkien mod, with all the tolkien 'nations', units, leaders and creatures without any new dom 2. mod tool? You can change/add/remove everything what I listed above? |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
The missing component is to be able to fuse those new units and such into a unified nation design. Since themes offer the ability to change national unit line-ups, among other things, this was forwarded as a good solution as to how to bring everything together without too much more work needed by Illwinter. The simpler the solution can be, the more likely it is they can do it with their limited manpower and funding.
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I'm kinda relieved that people started understanding what I was trying to suggest - thanks Endoperez & Psitticine http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Ergo themes are not enough for a proper mod.. http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
*slaps forehead in frustration*
Mortifer - themes can change everything about the nation except its name. |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Also I thought that we can add monsters to scenarios ONLY in Dom I. Basically we cannot make themes at all for Dom II. I guess, am I right? [ September 30, 2003, 21:58: Message edited by: Mortifer ] |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
This is getting annoying. Themes are not mods.
Themes are for the ORIGINAL GAME. We need MOD TOOLS. http://forum.shrapnelgames.com/images/icons/blush.gif |
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Ok, but it will be hard for the devs to script something, what will give us the chance to change the names of the nations??
[ September 30, 2003, 22:22: Message edited by: Aristoteles ] |
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