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Re: Ryan Eye MP Game (thread name changed)
One voluntary, one involuntary.
~Aldin |
Re: Ryan Eye MP Game (thread name changed)
Question to the game master. Are allied victories permitted?
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Re: Ryan Eye MP Game (thread name changed)
Multiple stales. I dont really remember but it didnt really matter to me since Im mostly coasting on set orders anyway. Suffice it to say that Im in the same situation as if I had taken as many stale turns as necessary I think.
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Re: Ryan Eye MP Game (thread name changed)
One involuntary, and I don't intend to take another if I can help it.
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Re: Ryan Eye MP Game (thread name changed)
Sabercherry,
I am actually hoping I don't end up a Jotun Neighbor. But it's easy to see why Jotunheim is so powerful...look at who has had all the mercs. My guess is they were able to take one of those tough heavy cav/knight provinces early on and just has more gold than we do. One involuntary turn here, by the way. |
Re: Ryan Eye MP Game (thread name changed)
Two involuntary turns, myself.
But no big loss. |
Re: Ryan Eye MP Game (thread name changed)
I decided to be true to the tricky Vanhiem ways and not do anything until the time was right. http://forum.shrapnelgames.com/images/icons/icon12.gif
or I had 2 server related stale turns and 5ish my own connection related stale turns. They were my fault and I dont expect anyone else to take any. Just count me out of the accounting of turns. [ January 10, 2004, 18:48: Message edited by: Wazooking ] |
Re: Ryan Eye MP Game (thread name changed)
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Re: Ryan Eye MP Game (thread name changed)
What alexti means to say is that after I said that and looked at the results of the turn...Jotunheim ended up as my neighbor.
http://forum.shrapnelgames.com/images/icons/icon9.gif Now to do some more reading about "curse." |
Re: Ryan Eye MP Game (thread name changed)
One involuntary stale turn, no voluntary. I'll take one voluntarily if it's necessary.
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