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Re: Poll: morale and routing
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You're now say that Zen probably cheated, because Norfleet did. I really didn't express myself emphatically enough, in retrospect. Quote:
It's a great RTS - but it isn't in any way possible to compare the two, except for that "Well, they're both computer games". RTS vice turn-based, limitted units vice over 1000 unit types, not to mention that fact that the random nature of magic sites, "special" independents, and the like mean that no two games of Dom2 play alike. And to bring up chess as an example of balanced illustrates your cluelessness even more. Quote:
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And even _IN_ AD&D, demons worked for squat, didly, nada, nothing. Or perhaps you've forgotten all those monster summoning spells, that conjured forth goblins, imps, even cacodemons, to fight and die for the mage for NO PAY AT ALL. They're compelled by the magic. Oh - you want unfair, in Dom2? How about the fact that you can have blind units with no arms, and you still have to PAY them. Feh. I'm so glad you think you've put forth some of your "best and most convincing arguments"; you're truly casting pearls before swine. I'm sure that it's just that many of us, including the developers, simply can't comprehend your brilliance, unlike the 'experts' like Cohen and Tauren. Thank you for attempting to enlighten us, but we're not worthy. |
Re: Poll: morale and routing
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Re: Poll: morale and routing
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Re: Poll: morale and routing
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Re: Poll: morale and routing
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i said since norfleet was cheating probably zen was the best dominions player present here on the board by public opinion . really good way to cut the rest of my post out and giving my praise for zen by this way a totally other context . |
Re: Poll: morale and routing
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Of course, there are various others here that I consider experts, all of whom have disagreed with Boron, but he's chosen to ignore their Posts and reply just to yours and mine. Odd behavior, but not entirely unexpected. |
Re: Poll: morale and routing
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As far as I can see you base this whole thing on opinions of the game as a head-to-head player competition with strength units. Thats far from my preferred type of playing style. You seem to have sparked the interest of some people who do tend to do well with that style but dont be too surprised if people who play solo, stealth, magically, diplomatically, or swarm (just to name a few) have wandered off to other threads. You also appear to have a fondness for "balanced units" games (which by the way tend to bore me to death). The rock-paper-scissor balance (nothing is too strong as long as SOMETHING can beat it) which DOm2 does at national level (not that a unit can be beat, but only that a nation can outpower a nation as long as there is another nation which can beat it) As far as the summons thing, your search for balanced logic is fine. But there isnt alot of agreement that its a problem. And the fix would affect other points of balance. |
Re: Poll: morale and routing
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There's no doubt in my mind that there are some strategies/nations that are in this unbalanced Category. They don't need a complete nerf, but they need to be checked properly. This is what all games struggle with, not just starcraft, or steel panthers or whatever, all strategic games of all types deal with it. Given time players will always migrate to the strongest strategies, and then once the optimal strategies are found, the information hunting (scouting, scrying, etc.), and the rock-paper-scissoresque play begins. |
Re: Poll: morale and routing
steel panthers is different it should be as realistic as possible so that there the germans are sligthly stronger doesn't hurt the game .
FM_Surrigon in starcraft are no stronger strategies . as you pointed out intelligence is important . a zealot/ling rush kills a teching terra . but if the terra has only a few flamethrowers he will beat this . if you don't scout and play blind a e.g. zealot rush it is dangerous because you put all eggs in one basket . gandalf one question because i am curious : do you like chess ? edit : one other question : do you like the random events in dominions or hate them ? i took luck 3 !! and lost on turn 3 my lab . since my treasure is exactly 186 this way i have 2 turns without researching which throws me back just toooo much . |
Re: Poll: morale and routing
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2. Walking trees can't do anything with gold, so why would they want to be paid with it? 3. Powerful magics and monsters are cool. That's why mahy of us play Dominions. I don't want to play a game that's focused on national troops, because that would be too much like World War II with funny names. 4. Small changes can have massive and hard-to-predict effects. So the default position should be, IMO, that the only reason to introduce a change is to fix something that's broken. The game works. Until you can demonstrate such broken-ness based on actual MP experience, the conservatives such as myselft are not going to agree that changes should be made. Mark |
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