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-   -   Official SE5 release date announced - September 12 (http://forum.shrapnelgames.com/showthread.php?t=29673)

Yimboli September 10th, 2006 09:03 PM

Re: Official SE5 release date announced
 
Has anyone seen any news since Sep 12th was announced here http://www.strategyfirst.com/press/D...ArticleID=3296 ?

Captain Kwok September 11th, 2006 12:25 AM

Re: Official SE5 release date announced
 
It hasn't been posted officially by SFI, but a few stores like Gamestop have posted Oct. 17 dates, which sounds very reasonable IMO. http://forum.shrapnelgames.com/image...ies/tongue.gif

StarShadow September 11th, 2006 04:16 AM

Re: Official SE5 release date announced
 
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.

Sivran September 11th, 2006 04:54 AM

Re: Official SE5 release date announced
 
Quote:

Possum said:
2. The moment when MP SE4 lost its magic for me was when I realised that the person in slot 1 had an inherent advantage, since the ships fired in order of the players numbers. (snip). (snip).

How is SE5 going to answer this?

Corrected for you. Defender fires first on warp points, regardless of player number, and player number 1 is not always the game creator.

....Unless you're referring to Pre-Gold.

Zaamon September 11th, 2006 09:28 AM

Re: Official SE5 release date announced
 
Quote:

Yimboli said:
Has anyone seen any news since Sep 12th was announced here http://www.strategyfirst.com/press/D...ArticleID=3296 ?

http://www.strategyfirst.com/press/D...ArticleID=3298

"Space Empires V is due to be released late September, 2006."

AMF September 11th, 2006 03:45 PM

Re: Official SE5 release date announced
 
I'm led to enquire - why would a game be released in September? I'd always heard that Sept is the worst month to ever release any new product, what with the holidays not yet here, fiscal year budgets tight, just over the back-to-school buying season, and it being a well documented bad month for stocks and so forth, why did they choose Sept? I would personally rather wait two more months to make sure it gets a bigger market share.

Just curious really.

Thanks,

AMF

Ed Kolis September 11th, 2006 03:56 PM

Re: Official SE5 release date announced
 
Bigger market share? When all the other games are being released? What sense does that make? http://forum.shrapnelgames.com/images/smilies/wink.gif

AMF September 11th, 2006 04:04 PM

Re: Official SE5 release date announced
 
Well, under the same theory that you want to place your shoe store in the same neighborhood as the other shoe stores - to capture your share of a market that you know already exists, rather than to try to get into a market that may provide lower demand. It's been a long time since I've taken anything resembling a marketing or business class, but going where there is an established market for your product was one of those basics...I thought. I could very easily be totally wrong - I'm not an MBA type.

Although it is pretty well documented that Sept is the yuckiest month for the stock market, I think becuase people are typically saving their money up for the holidays, etc...stocks almost always dive in Sept, IIRC.

But, of course, stocks are not games.

Really was just curious as to the logic.

Thanks,

AMF

Kana September 11th, 2006 04:22 PM

Re: Official SE5 release date announced
 
Quote:

StarShadow said:
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.

I thought the damage was directional...which mean any armor on that side would be damaged first...or we could hope...Shields might be a different matter

Baron Munchausen September 11th, 2006 05:00 PM

Re: Official SE5 release date announced
 
Quote:

Kana said:
Quote:

StarShadow said:
I could have sworn someone said damage would be done to the side of the ship that was hit (ie facings). Oh well, if that's not the case, I'm just as glad.

I thought the damage was directional...which mean any armor on that side would be damaged first...or we could hope...Shields might be a different matter

Hybrid systems are always confusing. http://forum.shrapnelgames.com/images/smilies/happy.gif No firing arcs, no shield/armor arcs. But directional damage.

Damage to components is directional. Or supposed to be. Damage to shields and armor is not. Yes, armor 'components' are placed on the ship like other components but they all get destroyed before any of the inner components are damaged. Or that's how it's supposed to work.


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