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-   -   Nuance - Winner: Void! (Finished) (http://forum.shrapnelgames.com/showthread.php?t=35014)

Shovah32 September 10th, 2007 07:05 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Aww - but I want to play my next turn =(.

Hadrian_II September 10th, 2007 07:06 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Quote:

Shovah32 said:
Aww - but I want to play my next turn =(.

^^

Velusion September 10th, 2007 10:42 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Has Vanheim staled twice in a row? If so I'll have someone flip him to AI.

Digress September 11th, 2007 07:36 AM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Damn ... Vanheim's intervention had taken Ulm's increasingly heavy, armourclad boot off my neck (and pretty much every other body part http://forum.shrapnelgames.com/images/smilies/Sick.gif

Baalz September 11th, 2007 10:01 AM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Well, FWIW Vanhiem is going to be conquered in 3-4 turns and is in a pretty hopeless position. This will free up the forces which got pulled off of my T'ein Ch'i conquest so I can return to finishing them off, which will free up the forces which got pulled off of my C'tis conquest so I can finally kill off that god forsaken miasma. Gah, I'm getting blue balls from not being able to finish a conquest yet and you tennatious bastards certainly take advantage of every distraction! http://forum.shrapnelgames.com/images/smilies/wink.gif

Shuma September 11th, 2007 03:31 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Yeah, good battles Baalz. I got tired of trying to run down those accursed Dragons, which I'm sure are being churned out faster than I can kill them. I was hoping for more of the army vs. army battles, which were tremendous fun.

This was my first game and I learned a lot against a worthy opponent. GL Baalz!

Baalz September 11th, 2007 04:08 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Heh, yeah I wasn't a big fan of marching my heavy infantry into a heavy poison environment which is why I avoided the army vs army scenario after our first engagement (very well deployed, BTW). I did have a plan to flood you with mechanical men in addition to iron dragons to take your capital, but that got..er...sidetracked. http://forum.shrapnelgames.com/images/smilies/wink.gif I hate leaving people crippled - doing just enough raiding to keep them from getting on their feet but I kept getting attacked by new people! http://forum.shrapnelgames.com/images/smilies/happy.gif Have to say though that was quite gratifying when I finally smushed a couple dozen of those damn sirussh...they were such a thorn in my side for so long. Very well played for your first game!

Szumo September 11th, 2007 06:11 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Was this game on 24h timer?

Velusion September 11th, 2007 06:27 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
There was some mix ups because of a request for a 24hr time extension which I forget to change back so it hosted early and I had to revert and add an addtional 24 hours to the clock.

Currently though turns are on 48 hours (just changed it to the correct time).

Baalz September 24th, 2007 12:20 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Cool, I wasn't sure how well that Djinn air drop would work, and indeed he's now diseased and almost dead (unlucky crossbow bolt :/), but that was just as hideous as I'd hoped. http://forum.shrapnelgames.com/images/smilies/happy.gif I wasn't sure how the math works out on a single 9f mage casting a 500 fatigue 5f spell holding a bunch of fire gems - I was quite worried he'd pass out on the first round and let your dudes walk up and slit his throat. Only 50-something fatigue though, not bad, and living fires is just scary with a fire mage that powerful...


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