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Re: LlamaServer: status and bug reports
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Re: LlamaServer: status and bug reports
Currently 2 of the games I'm in...Bonsaikitten and Discharge have all the turn files sent in, but have not hosted. From the admin pages I gather that quickhost is on. A quick look at the llamaserver page shows a couple more games where this seems to be the case.
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Re: LlamaServer: status and bug reports
Yep, same problem here. Kickabout isn't running either.
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Re: LlamaServer: status and bug reports
Yep, llamaserver looks sick to me ...
Last updated at 23:35 GMT on Sunday November 16th Current time: 05:06 GMT |
Re: LlamaServer: status and bug reports
Thanks, fixed.
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Re: LlamaServer: status and bug reports
Llamabeast,
I wrote a rambling email to you last night...to clarify, whenever I try to begin the ComfortZone game, I set the player limit to "No Limit," but llamaserver apparently thinks this means "No Players." Consequently, whenever anybody submits a pretender, it replies "Game Full" We'd really like to use all the MA nations for ComfortZone, but if it's impossible, no biggie. Let me know what you think. Cheers, cleveland |
Re: LlamaServer: status and bug reports
It turns out the two things were linked. The "No limit" option on number of players in a new game was bugged, to the extent that it stopped the server hosting overnight (everything is so linked together that these very unexpected connections arise sometimes). All sorted now, and that option will be fine to use in future.
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Re: LlamaServer: status and bug reports
llamabeast:
Good to know, my game will be for 24 players, so it helps :) P.S. Check your PM [well, 3 from me] :) |
Re: LlamaServer: status and bug reports
I ingeniously increased the maximum defined number to 24 as well. :)
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Re: LlamaServer: status and bug reports
It looks like something's up with the llamaserver. The last updated time precedes the current time by two and a half hours.
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