![]() |
Re: Heracles - LA game, Running
agreed, need to rollback
|
Re: Heracles - LA game, Running
Ok then, I make a rollback and then everybody makes a slight change in his orders. If the same thing (dominions crash) happens again then we just continue with a stale.
|
Re: Heracles - LA game, Running
We lost 2 players last turn? Includeing my nemisis ULM?
What's up? I know I had a little advantage with ULM, but not that much. Did the messed up turn drop him, or did he set to AI becasue I killed his pretender? Just wondering what's up? |
Re: Heracles - LA game, Running
He said there's no chance for him in this game and so decided to quit. He played well but indeed he has no chance to win.
As for Ermor, I think, he described his reasons well. |
Re: Heracles - LA game, Running
Makes sense. I haven't even begun to fight yet, however.. ;)
|
Re: Heracles - LA game, Running
Guys, I have a very busy week now so I'll most probably need something about 1,5 day pause. Not sure but quite possible
|
Re: Heracles - LA game, Running
no problem
|
Re: Heracles - LA game, Running
Successful turn for you, Dragar. I made several major mistakes but I hope it will decide nothing in the long run.
I just wanted to say that damn AI sometimes decides not to cast a spell and casts something completely different. And this results in loss of 2 powerful SC's and more than a thousand army. If I didn't generate about 400 chariots each turn it could have been a big loss... |
Re: Heracles - LA game, Running
Also, after such a defeat I will definitely need some time to recover, namely 1 day extension so that I can think and plan on Saturday. Also, turn 70 seems an appropriate time to increase the hosting interval permanently.
|
Re: Heracles - LA game, Running
wow.. i haven't checked the turn yet, had assumed I'd be whitewashed once you overwrote Arcane Nexus.. to be honest after your previous turn I had thought it was game over and didn't put much time into my last - perhaps a useful lesson in itself!
|
All times are GMT -4. The time now is 05:00 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.