.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Fyron's Quadrant Mod Discussion Thread (http://forum.shrapnelgames.com/showthread.php?t=6426)

Fyron November 17th, 2002 01:26 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
I have M$ IE and it works fine.

ArchAngel7 November 18th, 2002 01:35 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
When I click on the link it takes me to some page www.xupiter.com/error - whatever that is!

Fyron November 18th, 2002 02:39 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
That is most odd. I have never even heard of such a site.

ArchAngel7 November 18th, 2002 03:00 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
Is it possible you could e-mail it to me directly?

Fyron November 18th, 2002 03:10 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
No. It is way to large for me to be able to email it.

You can go to PBW, log in, and then get the file directly from the Mod File Library.

ArchAngel7 November 18th, 2002 04:13 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
Well, I went to the PBW site, logged in, and spent 20 minutes downloading this file only to realize it wasn't in a .zip format and I couldn't even open it or extract it to the SEIV directory! http://forum.shrapnelgames.com/images/icons/icon9.gif

Fyron November 18th, 2002 04:27 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
Rename the file and add .zip to the end of it.

geoschmo November 18th, 2002 05:28 AM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
I have corrected the link on PBW so it will have the .zip extension on it when it's downloaded from now on.

Lord Blam November 21st, 2002 07:46 PM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
My apologies if this is a dumb question, but I've read an awful lot of Posts and not found a solution to my problem.

I am using SE4G 1.78 and installed both Fyron's Quadrant Mod Deluxe 2.00 as instructed, and the latest planetary image mod pak (ver 1.8) (apparently as instructed in its sparse documentation -- I extracted the zip into the /pictures/planets subdir).

When I generate a new quadrant map, everything works as expected in FQMD except that none of the 'new' planetary graphics show up on my system view screen. What am I doing wrong? Thanks for any help.

Suicide Junkie November 21st, 2002 07:53 PM

Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
 
When you unzip the planetpack you will get a file called "newplanets.bmp" You need to replace your planets.bmp with the new file.

You can delete planets.bmp and then rename newplanets.bmp.

I did it that way so that the zip wouldn't overwrite any files when it was installed. It seems to be too much of a hassle for the end Users, so I think I'll change that to automatically replace planets.bmp from now on.


All times are GMT -4. The time now is 08:10 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.