![]() |
Re: Next Upgrade/patch
Quote:
|
Re: Next Upgrade/patch
regarding my obsolete problem
This is strange. I just noticed that an older, upgraded and retro-fitted base design did get deleted. Does the game limit the deletions to one per year perhaps? This is frustrating. I know I can hide the obsolete designs, and not have to look at them all time, but I really hate clutter, even in my games. (And i wish my left shift key worked better) http://forum.shrapnelgames.com/images/icons/icon8.gif I just want everything huh? how about a million bucks on a silver platter delivered by Tia Carerra? |
Re: Next Upgrade/patch
My understanding is that obsolete designs are deleted at the '1 year' mark. So turn .0 or .1 is the only time that designs are checked, and those which are obsolete and don't have any existing ships are deleted.
|
Re: Next Upgrade/patch
There is no limit to the number of ship designs deleted when it deletes obselete ones.
Maybe SE4 only deletes designs when there are none of the ships that were originally built of that type left in the game? If this is so, then retrofitted ships would still keep the old design around. If not, then SE4 is totally insane. |
Re: Next Upgrade/patch
Quote:
If they fix bug, then that is great. But I still would like to see a "delete design" option instead of having to wait for the game to do it on turn whathellever. It would be more user friendly imo. I think they got it backwards. You can have unlimited designs http://forum.shrapnelgames.com/images/icons/shock.gif , and only 200 ships. In programming terms, I wonder which one takes up more memory. hmmm [ January 26, 2003, 09:09: Message edited by: couslee ] |
Re: Next Upgrade/patch
"I think they got it backwards. You can have unlimited designs , and only 200 ships. In programming terms, I wonder which one takes up more memory. "
Why is this backwards? Designs, unless built, have no effect on the game. Designs keep track of the number of each class built, lost, scrapped, and how much damage that class has done. Ships keep track of mothball status, position, damage of components, movement available, supply, and various other things. Phoenix-D |
Re: Next Upgrade/patch
And, you can increase the limit to 20,000 ships, not just 200.
|
Re: Next Upgrade/patch
Quote:
so, we still dont have a mount that works for both weapons and non-weapons? grrr.[/QB]</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Why not ask for an "every" or "all" flag, Puke? I think the current "any" and "none" are fine as they are now fixed but I think the terms are confusing some of us. correct? |
Re: Next Upgrade/patch
That is ANY weapon or NON(e)-Weapon.
Not too hard. If you want an "Anything" mount, simply make a mount for ANY and NONE. |
Re: Next Upgrade/patch
Bump (still hopeing)
|
All times are GMT -4. The time now is 08:14 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.