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Re: Description trivialities
Fixed locmask issues updated to the shortlist.
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fortress
A while ago (3.10, I think) it happened that I built a fortress the same time I discovered a magic site that gives a fortress (I think Kelp fortress). That was as EA Oceania, sea province.
This resulted in no fortress and until the usual time was spent to construct it. I'm not sure of what the intended behaviour should be. It seems strange that a site you discover loses its effect. I haven't had registered then to post it immediately. Since this is a pretty rare coincidence, I'm not sure if this is a known issue. |
Re: fortress
It's not a known issue, thanks for reporting it.
I suppose one way to test this kind of mechanics would be to cast a spell like Three Red Seconds or Wizard's Tower on a province where a commander is building a fort. It's not exactly the same thing, but it's similar. |
Re: fortress
Or just put one of those sites in a map and test from that.
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Re: fortress
Why didn't I think of that? That's what I get for posting at 1 am after tinkering with the DB all day, not thinking straight anymore...
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Re: fortress
Spells/Behaviour: Legions of Steel the spell is still being cast on units with no armour. In fact it seems to happen more often now than before, with no armour casters basically casting it on themselves rather than nearby troops.
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Re: fortress
Strange. Might be a negative number or something. IIRC I made it less likely to be cast on casters. A negative would increase the chance instead.
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Re: Failure to move
Sometimes armies refuse to move when they are given orders to do so. No events or battles or rituals affected the province when the bug occurred.
Here is a thread where this bug is being discussed: http://www.shrapnelcommunity.com/thr...?Number=586100 Other threads have also mentioned this problem. I have sent my .trn and .2h files to the developers. |
Re: Failure to move
Found a nice bug recently.
If you order a mage to forge something and then give him a slave collar, he will still do his task. I understand this can be explained with "he forged that item before becoming feebleminded" but feeblemind is instantaneous and forging is not. |
Re: Failure to move
Quote:
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