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Re: SE5, Tell Aaron what\'s on your Wish List
I would like to know how many and of what type colonyship I have in the colonization window. Would be very helpful.
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Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
I'd like to see the old system of allowing multiple colors on a system in the galaxy map so you can tell WHAT empires are in a system, not just that there is more than one with the triangle. Failing that, maybe a triangle if it's only you and allies, and a star if it contains enemies?
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Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
Add a new field to planets...gravity. Have a value of say, .5 G's to 1.5 G's (For example, a small planet would have a value of .7 G's, and a large planet would have 1.2 G's). If you started on a medium planet, your people would have 1.0 G's as their racial norm. If they colonize planets with 1.0 G's or less, they get optimal population/cargo/facility space. However, if they colonize planets with gravity values greater than 1.0 G's, the cargo/population/facility space would go down, etc, etc.
This could lead to racial traits, similar to advanced storage or hardy industrialists, which would allow a race to get optimal value from planets with different G values than their home planets. For say, 1000 racial points, you could colonize planets with 0.8 - 1.2 G's without reduction of optimal cargo/population/facility spaces. |
Re: SE5, Tell Aaron what\'s on your Wish List
Back when I played STARS! there was either a feature of the game or something a user came up with where you could look at the representation of the galaxy map and the space around your systems was filled in with your empire colour to indicate the size of your empire. Colouring each system you claim works well enough, but it would look a bit better if you could look at the whole map and see each empires region shaded in.
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Re: SE5, Tell Aaron what\'s on your Wish List
>decloak<
I'd like to see 1) formations for satelites around your planet 2) the ability to have "if" "or" "and" functions in the tech trees 3) multiple weapon effects per weapon (ie. targets engines AND computers) Sorry if these are already in a patch. been a while since i've been around. cheers Jim |
Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
I have no idea if this is mentioned(109 pages!!!), but I'd like to see is components doing damage after they are destoryed. For example, one of the engines is destory and this causes 5 extra damage. If something potentialy explosive ends up blowing up in a ship then I think it should do something do extra damage to the ship.
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Re: SE5, Tell Aaron what\'s on your Wish List
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Kana |
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