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Re: STM "Final v1.7.5" Discussion
1.5.1 LOVE the intro screen shot http://forum.shrapnelgames.com/images/icons/icon10.gif Well done!
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Re: STM "Final v1.7.5" Discussion
Yes David did a great job on that. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
I'm still waiting to see if 1.5.1 tests out ok before I install it. Has it been working right? Anyone? Fyron? Atrocities (How ya been old friend?)
Thanks JR |
Re: STM "Final v1.7.5" Discussion
So far the patch has tested out ok. The major bug was the secttypes issue and that has been addressed.
The next Version of the mod will most likely focus upon weapons modification & balancing. UserX, Kwok, and I have been disucssing it on MIRC #se4 channel off and on for many weeks now. The play test have all yeilded excellent reports and Aikens bug reports have been very helpful. Don't expect a new patch for a couple of months. (Sooner if the SE IV Last patch effects the mod.) The 1.5.1 has the new splash screen, and TNZ Star Trek UI graphics. I get a lot of emails saying that the UI coloring and graphics make the mod that much better. That the yellow and green really set it apart from standard SEIV. |
Re: STM "Final v1.7.5" Discussion
I ve just remarked taht SE4 is using 2 ports tcp and udp ..My firewall tells me so..Is that normal ?
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Re: STM "Final v1.7.5" Discussion
Yes. It does not actually contact anything on the web, unless you join/start a TCP/IP game. It just reserves the right to use those ports when you start the game, in case it will need them.
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Re: STM "Final v1.7.5" Discussion
1.5.1 is totally awesome.
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Re: STM "Final v1.7.5" Discussion
I don't know if this is a bug, but when I start a new game in v1.51 I can't make colony ships. (there is no Rock Colony component available but one is required to make a colonizer.)
What's up with that? Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif |
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