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Re: Babylon 5 Mod
IF: I usually use 2000 myself against the AI *shrug* whatever everybody wants.
This be the 1st PBW (or PBEM) I have played SEIV... me just waiting for Val to give word on the update/latest Version before going forward... [ September 30, 2002, 05:06: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
Seeing as I've only ever played solo before, I've been trying to work out what kind of mind set would be best for facing other humans. In my current game I've gone for massive production capability - I've got 100 Space Yard 3 space stations scattered through out my empire (playing as Centauri) in addition to my planetary yards. Just how high is the attrition rate in a proper game?
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Re: Babylon 5 Mod
I prefer 2000 racial points myself. I leave that final decision to yopu.
Lighthorse |
Re: Babylon 5 Mod
Re:
Quote:
[ September 30, 2002, 20:36: Message edited by: Nomor ] |
Re: Babylon 5 Mod
Hey Dead Meat, let's make the attrition rate of ships really, really high in this game. http://forum.shrapnelgames.com/images/icons/icon10.gif j/k
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Re: Babylon 5 Mod
What do you mean just joking? You may be, but I'm not. Just wait till I get my Shadow fighters with their nice new shiny slicers.We will see how many of your "ships" it will take to kill me off. Attrition will be something that you won't allow spoken on your homeworld (if its still their).
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Re: Babylon 5 Mod
Well... I don't know what weapons my fighters will have at this point http://forum.shrapnelgames.com/images/icons/icon12.gif , but I am sure that they will kick your petty little slicer beam butts.
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Re: Babylon 5 Mod
Got my shipment of background materials for B5 from AoG today...interesting http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Babylon 5 Mod
That may be well and good for you as the Vorlon's - but as the Gaim I'm not looking forward to encountering ANY hostile Ancient race fighters http://forum.shrapnelgames.com/images/icons/shock.gif
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Re: Babylon 5 Mod
AGoetz: Then perhaps you should join the Dark.....er Shadow side.
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