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Re: Babylon 5 Mod
Nomor: Do you have any dimensions of Jumpgates. I'm planning to make a 3D model of one and of course I need dimensions of such a thing to do that. Could you provide me with any?
Imperator: I'll upload my .emp file also tonight. Val: I've mailed a part of the files to you, you'll read it when you DL them. [ October 03, 2002, 20:28: Message edited by: Timstone ] |
Re: Babylon 5 Mod
Ehh... dudes! I've got a little problem. I haven't got the following races (or only some files of them):
Abbai Drazi Gaim Raiders Soulhunter Can someone help me with this? |
Re: Babylon 5 Mod
Timestone Re: Jump Gates
""Jump Gates" are massive arrays organised in Groups of two to five generators, with each generator measuring between one and ten miles in length." However I can find no reference to proportions and I haven't come across any plans for Jump Gates. Babylon 5 Station is considered too fat and tall to fit through a Jump Gate, although a Minbari Cruiser would appear to be taller and I've got pictures of them coming though Jump Gates, I think? I take it you need ratio's to model one. This link: http://www.wolfsshipyard.mystarship.com/SizeComp.html http://forum.shrapnelgames.com/images/icons/icon6.gif will give you profile views of all the B5 ships showing their size relative to one another and clicking on the image enlarges it to show scale relative to a 1 km bar. Other than this I can't yet help you and you may have to resort to estimating from images of ships in the process of making a "Jump". http://forum.shrapnelgames.com/images/icons/icon9.gif This link will take you to the other races and is a good place for anyone wishing to model shipsets: http://www.wolfsshipyard.mystarship.com/drawings.html [ October 03, 2002, 22:07: Message edited by: Nomor ] |
Re: Babylon 5 Mod
Timstone: I'll zip my files for Soul Hunters (Shag'Toth) a bit later and post them here. The shipset is available at PBW site.
Soul Hunters or Shag'Toth race style (B5 MOD for v 1.49) 1033683165.zip My sets for the other races you mentioned are kinda short too Timstone. [ October 03, 2002, 23:15: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
The Shag'Toth are already available on PBW (uploaded by yours truly), but I guess its a little late to tell you that now. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Babylon 5 Mod
Imperator Fyron,
I need to reload my empire file again. I redid the Narn Regime empire file with the new vision of 1.49.32 B5 mod. The old empire file will lock up with new vision of 1.49.32 B5 mod. Thanks Lighthorse |
Re: Babylon 5 Mod
Ya, I knew that but wasn't sure if Timstone did.
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Re: Babylon 5 Mod
LH:
Ok. I don't recall if players can remove their emp files. If not, ask Geoschmo to remove the emp file. Path: You could have just given a link to the file on PBW. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Babylon 5 Mod
IF: True...didn't think of that *shrug*..
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Re: Babylon 5 Mod
just post a request for a game admin to change your status to empire needed... Make sure you mention game and player position
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