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Re: 1.08 bugs.
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Re: 1.08 bugs.
Is it possible to create a component that can regenerate itself even after it has been 100% destroyed?
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Re: 1.08 bugs.
It might be possible if you set the operable damage amounts in settings.txt to 100% damage (101%?) or something like that.
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Re: 1.08 bugs.
Just give the hulls a small amount of regnerative capability. That should make the armors regenerate even when dead.
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Re: 1.08 bugs.
I made with some AIs a Share Combat Report teatry. When I tried to replay the battle I got a "Cannot replay this combat" message.
I'm not sure if it's a bug. |
Re: 1.08 bugs.
I can make a planet move in simultaneous play. If the planet is owned by me and has one of my ships above it I can select the planet and the ship at the same time and tell them to move somewhere and the planet follows the same orders as the ship.
Simultaneous play troop invasions never invade. In turn-based play if I select a battleship with 13 movement points/turn and 2 dreadnaughts with 11 movement points/turn then tell them to move somewhere the dreadnaughts keep up with the battleship regardless of running out of movement points. |
Re: 1.08 bugs.
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Re: 1.08 bugs.
I have noticed that if I have a ship set to survey a system and it moves over another ship set to survey it will pick up the other ship and move it along till the first one (the pick-er-up-er) runs out of movement points. I have had this happen to create a daisy-chain of three ships once.
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Re: 1.08 bugs.
I didn't wait to see. It was moving one hex at a time.
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Re: 1.08 bugs.
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