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God bless sacreds with 50% elemental resistance http://forum.shrapnelgames.com/images/smilies/happy.gif
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The knowledge of the gnomes has unveil a lost fortness in a border province. This could come useful in case of invasion.
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I'm taking over for Evilhomer.
I consider Ulm my friend and anything moving in the water mine. |
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The time of treachery has passed. The surprise attack from our friends(?) of Caelum allied with the powerful nation of Ulm is acknowledge but those things are of the past and present is a two front war in which our divinity died. Now revenge is in the hearts of the wild.
This turn Hundreds of invaders were sent home on their shields when they were heading towards the sacred grove. Unfortunately the flying chickens of Caelum were cut out landing inland of our country and their entire group perished. Those deaths and the future ones are a message that Pangaea is not of free pass and that no tresspassers will be allowed. |
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K how did you lose so many commanders?
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Down with the evil Pangaea! *Throws some bananas over the border*
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To be honest, I don't know how I lost so many commanders. I see one die, and after the battle a bunch of them are gone. Its not poison or some other end battle effect.
Basically, my Prophet and a bunch of mages just got eaten by a bug. Let's just say I'm not pleased. |
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So, I found someone more coward than my already 2 enemies. My third!! The monkeys!!
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Bogus, bogus, bogus...:(
*sigh*
Turn one - that archer with the insane precision takes out my prophet...no blessings for the jaguar/eagle warriors. Eagle warriors trudge up on foot to whack with non-enchanted weapons. Turn two the guy on the griffin with the +10 fear aura kills three dudes and causes the other 200 to route (still had two commanders- this is total mad moral roll). Now I've got to build an anti-Bogus army and go collect my wayward troops...:( |
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