.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: Multiera Mithril Might (Started) (http://forum.shrapnelgames.com/showthread.php?t=44844)

Baalz March 10th, 2010 10:07 AM

Re: Multiera Mithril Might (Started)
 
Uh, actually it's pretty bad form to redo your turn when you know what the results are. Not that I object to the rollback in this situations, but that's one of the potentially really annoying things about rollbacks - I beat your army so you move such that the fight doesn't happen.

militarist March 16th, 2010 02:49 PM

Re: Multiera Mithril Might (Started)
 
E/D gems are needed. Air or other are available for exchange.

Or, if someone need them just in some remote future but doesn't need now, I can land them for some reasonable profit. Especially it's related to E.

militarist March 17th, 2010 06:04 AM

Re: Multiera Mithril Might (Started)
 
Will buy some boosters:

Moonvine Bracelet (req Con6, N3S1, Misc. slot)
Armor of Twisting Thorns (req Con4, B3N2, Chest slot, cannot be removed)
Skull of Fire (req Con6, F1D1, Misc. slot)

militarist March 17th, 2010 07:17 AM

Re: Multiera Mithril Might (Started)
 
Will buy E gems for FAW...Need this turn (maybe next one also)
I need 24 E gems summary, fast.
Will pay 2 gems from FAW for each E, if transaction will be done this turn.

13lackGu4rd March 21st, 2010 07:53 PM

Re: Multiera Mithril Might (Started)
 
going out of town until thursday, my current turn is in but I won't be able to play the next turn until I get back, so I'll need an extension...

Torin March 21st, 2010 08:41 PM

Re: Multiera Mithril Might (Started)
 
ok. extended

13lackGu4rd March 21st, 2010 08:45 PM

Re: Multiera Mithril Might (Started)
 
Quote:

Originally Posted by Torin (Post 736589)
ok. extended

for next turn not this 1 ;)

Meglobob March 31st, 2010 04:02 AM

Re: Multiera Mithril Might (Started)
 
Can we change the turnaround from 36hrs to 48 hrs? 48hrs is the norm for around turn 40'ish, 36 is annoying.

Torin March 31st, 2010 04:29 PM

Re: Multiera Mithril Might (Started)
 
extended. i will need a brake until monday. because im going out of town.

militarist April 8th, 2010 08:06 AM

Re: Multiera Mithril Might (Started)
 
Greetings. Baalz 2 turns ago extended NAP3 to NAP5, and this turn he attacked our peaceful nation ignoring NAP. People of Hinnom has no real army to defend, so the game probably knows the winner. If the world will not consolidate against the tyrant, we all can predict future without any fortune tellers.

I also believe NAPs with Fomoria should not be respected and considered void.


All times are GMT -4. The time now is 08:44 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.