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-   -   Momentum 3 - Finished - sansanjuan/Marverni and odeoderok/Ulm win! (http://forum.shrapnelgames.com/showthread.php?t=46129)

Valerius December 30th, 2010 04:27 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
I've postponed hosting by 24 hours due to the holiday weekend. If anyone needs more time let me know.

In other news, I'm really growing to hate lychantropos' amulets. :mad:

Valerius December 31st, 2010 04:46 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
We've reached the point in the game that we're seeing increasing numbers of SCs and I'm noticing lots of tarts and EDM summons but not much in the way of elemental royalty so I thought I'd remind everyone about them. Sure they cost more than other SCs (except Ember Lords) but they've got some nice boosts (more HP, 10% regen, recuperation, 100% darkvision) that I think make them worthwhile. If not, then I'll have to revisit them next time as I really do like the idea of non-unique elemental royalty.

I also noticed an error in the first post. It says that WQs have sailing. That was my intention but in last minute testing I noticed it allowed the two aquatic WQs to travel onto land and drown themselves. This seemed like it was just asking for trouble so I only gave the amphibious Queen of Lakes sailing (I didn't want to make the other two WQs amphibious as well). I haven't seen anyone summon any WQs but thought I'd mention it in case someone was planning on them all having sailing.

Valerius February 4th, 2011 05:42 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
A few turns missing so 24 hours added to the clock.

sansanjuan February 16th, 2011 10:24 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
V,
Could you bump the turn 24 hrs? Busy week.
-ssj

Valerius February 16th, 2011 07:36 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Sure, 24 hours have been added.

odeoderok February 23rd, 2011 05:55 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Hello everybody!

I'll be going on a week-long holiday from this friday. Hurmio has kindly agreed to sub for me, if no one objects, that is.

Ulm

Valerius February 25th, 2011 12:00 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Sure, Hurmio is welcome to spend a few turns taking your place in beating up TNN. ;)

E-mail has been changed so he will receive the next turn.

sansanjuan February 25th, 2011 12:38 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Quote:

Originally Posted by odeoderok (Post 771747)
Hello everybody!

I'll be going on a week-long holiday from this friday. Hurmio has kindly agreed to sub for me, if no one objects, that is.

Ulm

Welcome Hurmio!
-ssj

Hurmio March 1st, 2011 03:19 AM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
Quote:

Originally Posted by sansanjuan (Post 771872)
Quote:

Originally Posted by odeoderok (Post 771747)
Hello everybody!

I'll be going on a week-long holiday from this friday. Hurmio has kindly agreed to sub for me, if no one objects, that is.

Ulm

Welcome Hurmio!
-ssj

Thanks! I will be subbing just for 2 turns or so. Hopefully i will not damage Odeode's empire too badly.

Squirrelloid March 10th, 2011 10:21 PM

Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
 
So, I feel like I'm just making maintenance turns, and my head really isn't in this game. I think I'm going to post for a sub, since I'm really not doing my position justice.


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