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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Just a guess, but a high dominion score like Abysia's might be indicative either of an awake pretender, or a high initial dominion scales for a bless strategy.
edit: I see R'lyeh already submitted their turn file for turn 3. I haven't even gotten mine emailed to me yet. Is that something I should worry about? |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
What exactly am I resending? My 2h file from the previous turn?
please forgive the newbness. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Oh, it's no problem. You need to go to the llamaserver page for our game, and near the bottom there's a link to "Request turn resend". Just click on that and then choose your nation, and it'll send you the turn.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Yes, I had to have my turn resent as well. Got it sent in now though.
As to the mystery of Abyssia's dominion, the answer is simple. Bubbles is a popular Pretender, already gaining momentum towards true godhood. Already the air grows warmer. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The censors of the Ermorian Empire have already started executing members of a group they have labeled a cult. Members of the cult are adamant that they were merely joking about taking "Bubble Baths" or playing with "Blowing Bubbles" but to the censors of the Empire... bubbles are no laughing matter.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The senseless persecution of innocents shall only strengthen our position! The holy Bubbles shall welcome all who flee the oppression of the Ermorian Censors. Even weak humans have a place in the Abyssian Empire. (even if it's only to fuel blood magics)
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
I wish only peace in our time, because a bloody war early in the game would weaken all of us too much.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
If you haven't got your turn, you should resend it using Kenno's explanation.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
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I'm really surprised that there is only one awake pretender. Based on what I've seen so far I put C'tis on an awake Prince of Death and Abysia on a E9 Cyclops, neither are likely to be good early neighbours. Arco, Ermor, Man and Bandar Log all seem have an astral flavour about them. Just based on what is usually popular I'd guess Enchantresses for Arco and Man, Oracles for Ermor and Bandor Log. Tien Chi with astral and earth magic usually means a Lord of Plenty; for good reason it's a great chassis. Agartha has good dominion with nature and death magic, so my guess would be a Lord of Rebirth. Ashdod has heavy nature magic, but there are several different chassis, with different strengths, that could bring that to the table. He may try to make an early run at Mother Oak / Gift of Health. I don't have enough info yet to make a good guess about R'lyeh or Pythium other than to note that Pythium seems to be playing against it's strength. |
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