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Re: PBW status
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Re: PBW status
What is it coded in?
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Re: PBW status
I'm willing to help. I'm more of an IT generalist than a programmer, but I get to play around with scripting every now and then.
In fact, there are an awful lot of us who do or can program, who might be able to contribute to dealing with this. PBW or something similar is and will be central to this community of Online SEIV players. How much fun is SEV going to be if PBW is no longer working and it becomes hard to find a multi-player game? Perhaps we need to get organised. Mark |
Re: PBW status
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counter-arguments ??? |
Re: PBW status
dito!
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Re: PBW status
Double ditto.
I'm not really working in the field right now (i.e. I don't have a job), but I do have a B.S. in Computer Science. I can work in Perl (which is made for this kind of stuff), C++, or Pascal. Let me know if I can be of some help. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: PBW status
If we can agree to a decent langauge (like PHP, maybe with Javascript), count me in. C++ is really not something for an amateur multi-developer project, and I only know little of Pearl, preferring PHP.
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Re: PBW status
Hmmm. I've never been exposed to PHP. The good thing about Perl is that you can embed the HTML right in the script, and get data from the webpage in a single application. It's a very powerful language. If you've seen it, you know that the syntax is very close to C++.
Something like the Forums shouldn't be horribly complicated to implement. (famous Last words http://forum.shrapnelgames.com/image...s/rolleyes.gif ) |
Re: PBW status
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Re: PBW status
The problem is going to be that all of the Languages can do what all of the Languages can do. Some just do parts easier than others.
IMHO I think C# is great for developers and Perl is a great language for SysAdmins to pick up on, I would personaly rate PHP/MySQL as being more built around the idea of making and managing web sites. The professional book crowd refer to them as LAMP or AMP (Linux, Apache, MySQL, PHP) and its getting hard to find a book now on just one without the others being included. But thats just my opinion. Another way to go on this might be to find out who is willing to help and what their backgrounds are in. Better to go with the skills for something that 'works ok' than trying to shift into a 'better' language which bogs the project down? It could also be modular. The part which handles the turn trasfers might work better in another language than the one that updates webpages. They should be able to operate with each other and have no problems. -- (sig line) "Id rather hire someone who knew 3 'dead' Languages than someone who was an expert in just one" |
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