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-   -   Online D&D Gaming --- Looking for new players! (http://forum.shrapnelgames.com/showthread.php?t=12294)

narf poit chez BOOM August 19th, 2005 01:10 AM

Re: Online D&D Gaming
 
Good luck.

Randallw August 25th, 2005 01:00 AM

Re: Online D&D Gaming
 
I've been putting off making this decision since I talked to Fyron an hour ago, and even as I type this I was talking to my doctors surgery. I woke up this morning with a cold (I have so got to remember to wear a jumper at night) and it's been getting worse, my arm is getting stiff, and I get tired running up the stairs. Anyway since I have a cold and also I just made a doctors appointment to get this certificate to skip jury duty I have to call off tomorrows session. Sorry.

narf poit chez BOOM August 25th, 2005 01:15 AM

Re: Online D&D Gaming
 
That's ok.

Rasorow August 29th, 2005 08:27 PM

Re: Online D&D Gaming
 
Hello and how has everyone been? (somewhat back)

Its been a while but my life is starting to settle back into normalcy (sorta) and I can begin to plan things though I dont want to commit to anything. I just thought I would see how the adventure is going and everyone is doing.

Rasorow

Fyron August 29th, 2005 09:05 PM

Re: Online D&D Gaming
 
Our party seems to be too strong for the challenges we are facing. http://forum.shrapnelgames.com/images/smilies/frown.gif

narf poit chez BOOM August 29th, 2005 11:02 PM

Re: Online D&D Gaming
 
A character doesn't have to die for there to be danger.

Rasorow August 30th, 2005 02:46 PM

Re: Online D&D Gaming
 
Fight a mummy that wants to kill you for pouring holy water through the roof of his unholy temple onto his unholy altar. Needless to say my Ranger/Cleric had his undivided attention after that!

Rasorow

(BTW in case you wondered... I never was able to kill the mummy but I managed to keep from being killed by the mummy who keep re-appearing at highly inconvient times)

NullAshton August 30th, 2005 06:20 PM

Re: Online D&D Gaming
 
I'm wondering about joining... Who's the DM, and does he ever come to the #spaceempires channel? Also, I'm wondering about the times. Tuesdays through thursday I can't come, because of Tae Kwon Doe and church.

narf poit chez BOOM August 30th, 2005 07:05 PM

Re: Online D&D Gaming
 
Randall, and we play on thursday at 4 or 5 PM.

douglas August 30th, 2005 08:03 PM

Re: Online D&D Gaming
 
Quote:

narf poit chez BOOM said:
Randall, and we play on thursday at 4 or 5 PM.

You really need to include the time zone when you post times online. We play Thursday 5-8 or so Pacific Time right now, but I believe we could switch to Monday for NullAshton unless something's changed recently.

narf poit chez BOOM August 30th, 2005 09:00 PM

Re: Online D&D Gaming
 
Tired. So tired...

Randallw August 30th, 2005 10:09 PM

Re: Online D&D Gaming
 
I have no problem with changing the times to accomodate new players as long as it's ok with the current group. I do try to make it challenging, but my plans always go down in flames, flames caused by an energy blast by douglas http://forum.shrapnelgames.com/images/smilies/frown.gif. Anyway the current mission is nearing it's end once the evil knife is cleansed, but I have plenty of ideas for what comes next.

douglas August 30th, 2005 11:29 PM

Re: Online D&D Gaming
 
Quote:

Randallw said:
but my plans always go down in flames, flames caused by an energy blast by douglas http://forum.shrapnelgames.com/images/smilies/frown.gif.

Hey, it's not always energy blasts. There was that one time it was a puny little unaugmented level 1 spell called Grease that spelled doom for the assassins that couldn't stand up http://forum.shrapnelgames.com/image...ies/tongue.gif.

Seriously, IIRC an encounter of the same level as the party is supposed to take about 1/4 of the party's resources (HP, spells, etc.) to defeat when fully rested, assuming no special circumstances apply (such as the party ambushing the monsters). We've just been managing to spend nearly all of that as spells/power points most of the time. In my case, 1/4 of my daily resources is two full-strength energy blasts. It's not my fault we've been facing monsters with energy vulnerabilities that make them particularly effective.

Randallw August 31st, 2005 12:54 AM

Re: Online D&D Gaming
 
Yeah, I do realise the problem is that they are all Ice creatures or mummies. There won't be such a problem once you leave the glacier.

Randallw August 31st, 2005 07:41 AM

Re: Online D&D Gaming
 
So Null, if you want to join we play using OpenRPG

http://www.openrpg.com/

The day depends a bit on Fyron being able to set up a server. I've tried but never had any luck doing it myself. If there is going to be a change of time please tell me by the time I wake tomorrow so I can be ready otherwise. As an indication of the time differences I am in GMT+10.

NullAshton August 31st, 2005 11:35 AM

Re: Online D&D Gaming
 
I'd prefer friday or saturday, my 'awake' times are better then. I'm in EST, sorry for not including that. 4 to 5 PM would translate into 7 or 8 PM here, and 9 is my time to get off the computer on mondays through thursdays. That wouldn't give you much roleplaying time. Friday, however, I'm open from 3 pm till 11 PM, so you could work something out there if you can.

EDIT: Are there any rule restrictions? Like on psionics or something?

EDIT:EDIT: How much cash do I have to spend?

douglas August 31st, 2005 12:33 PM

Re: Online D&D Gaming
 
Quote:

NullAshton said:
I'd prefer friday or saturday, my 'awake' times are better then. I'm in EST, sorry for not including that. 4 to 5 PM would translate into 7 or 8 PM here, and 9 is my time to get off the computer on mondays through thursdays. That wouldn't give you much roleplaying time. Friday, however, I'm open from 3 pm till 11 PM, so you could work something out there if you can.

Anything in that time period works for me, as would Saturday, but I don't know about everyone else. Fyron in particular seemed to want to avoid Friday and Saturday back when we were starting up again after the hiatus.
Quote:

NullAshton said:
EDIT: Are there any rule restrictions? Like on psionics or something?

We've already got an abundance of arcane casters in the party (Narf's wizard and my Psion), so if you do anything with psionics I'd recommend not doing anything more than a few psionic feats, or the Psychic Warrior or Soulknife classes at the very most. The best fit with the current party composition would be a cleric, as we have no divine caster/healer at all at the moment.
Quote:

NullAshton said:
EDIT:EDIT: How much cash do I have to spend?

I would assume you have the amount listed in the Character Wealth by Level table for 6th level, which is 13000 gp.

NullAshton August 31st, 2005 03:25 PM

Re: Online D&D Gaming
 
Saturday I already have a roleplaying game going. Would a Sorcerer be okay? I kinda like polymorph myself http://forum.shrapnelgames.com/images/smilies/happy.gif

Rasorow August 31st, 2005 04:17 PM

Re: Online D&D Gaming
 
If you end up moving the game time let me know. If I can then I will re-join.

Then you might have a Cleric again ;-) well, ranger/cleric at least. Though I dont know how effective I am.

Rasorow

douglas August 31st, 2005 04:55 PM

Re: Online D&D Gaming
 
Quote:

NullAshton said:
Saturday I already have a roleplaying game going. Would a Sorcerer be okay? I kinda like polymorph myself http://forum.shrapnelgames.com/images/smilies/happy.gif

What part of "abundance of arcane casters" did you not understand? You can make a Sorcerer if you really want to, but having 3 of the 4 (5 if Rasorow rejoins) party members be focused arcane spellcasters is a bit much. Oh, and we're still two levels away from the minimum for a Sorcerer to cast Polymorph.

NullAshton August 31st, 2005 06:12 PM

Re: Online D&D Gaming
 
Fine fine, I'll make a monk to kick butt.

douglas August 31st, 2005 06:17 PM

Re: Online D&D Gaming
 
Quote:

NullAshton said:
Fine fine, I'll make a monk to kick butt.

We're doing quite enough butt-kicking already. It's the healing ourselves afterwards that we're having trouble with.

NullAshton August 31st, 2005 06:33 PM

Re: Online D&D Gaming
 
Meh. Monks can heal themselves, so meh. I can heal myself JUST fine. I think. Oh wait, that's next level...

douglas August 31st, 2005 07:08 PM

Re: Online D&D Gaming
 
So, what about the rest of the party? Your ability to heal twice your level for yourself (once you level up) doesn't do anything to help the rest of us, and depending on items for healing gets rather expensive after a while, especially for fast in-combat healing. If it's the idea of being purely a support character that's putting you off, keep in mind that clerics are pretty good at fighting too, especially with how many high ability scores you can get with 40 point buy. If you prefer the sorcerer's style of spellcasting (no advance preparation, but more limited selection), you could go Favored Soul (from Complete Divine) instead without losing much fighting ability and gaining more spells per day.

NullAshton August 31st, 2005 07:36 PM

Re: Online D&D Gaming
 
Fine, I'll have a cleric with a bastard sword that he uses to whap enemies with. Happy?

Fyron August 31st, 2005 08:13 PM

Re: Online D&D Gaming
 
Quote:

NullAshton said:
Fine fine, I'll make a monk to kick butt.

I'd like to propose a ban on the monk class... I do not want to see it in the game, ever. Even thri-kreen fighter is probably too much...

This is the ability point system we are using:

Player can spend up to 40 points to create a character using the following chart:

Ability = Cost
8 = 0 points
9 = 1 point
10 = 2 points
11 = 3 points
12 = 4 points
13 = 5 points
14 = 6 points
15 = 8 points
16 = 10 points
17 = 13 points
18 = 16 points

Rasorow August 31st, 2005 08:45 PM

Re: Online D&D Gaming
 
Quote:

You can make a Sorcerer if you really want to, but having 3 of the 4 (5 if Rasorow rejoins) party members be focused arcane spellcasters is a bit much.

Ummmm... Douglas? How is a Ranger/Cleric an arcane caster ;-) I always thought I was divine :-)

Well, ok maybe touched by the Gods is more accurate..... ;-)

Hmmm.... (goes back and re-reads the post Douglas made)..... looks like I am touched by the Gods as I totally miss read the post... Sorry Douglas mis-read it.

Rasorow

Fyron August 31st, 2005 09:07 PM

Re: Online D&D Gaming
 
I should point out that Friday-Sunday still isn't really good for me...

NullAshton August 31st, 2005 09:28 PM

Re: Online D&D Gaming
 
I already read the site. Just not the past adventures. Isn't 40 points a little high? On the char-gen I'm using, high-powered character are at 32 points.

Anyway, I vote that we keep monks. They cool. DM might need to make a restrictive code of honor on them, such as don't attack unarmed opponents, or something, and always use non-lethal damage when possible.

Randallw August 31st, 2005 11:37 PM

Re: Online D&D Gaming
 
IT seems that fri-sat is definitely out as things do depend on Fyron. I imagine starting earlier to accomodate Null is impossible. I don't have any experience with Monks, but I gather it would end up like Fyrons Thri-Keen who unleashes flurries with 4 arms that chew up opponents. The party does really require some clerical help. Fyron, you say Fri-Sat is out, but what other days are good?

Edit: before I go out, are we going to delay the next session till everyone can join, or go on tomorrow regardless?

Fyron September 1st, 2005 12:08 AM

Re: Online D&D Gaming
 
Randallw said:
IT seems that fri-sat is definitely out as things do depend on Fyron.


I could run a perpetual server if need be... Not sure how stable OpenRPG is in this regard, but it is worth a shot.

Randallw said:
I imagine starting earlier to accomodate Null is impossible.


You tend to be sleeping any earlier than we start, so it doesn't seem feasible.

Randallw said:
I don't have any experience with Monks, but I gather it would end up like Fyrons Thri-Keen who unleashes flurries with 4 arms that chew up opponents.


Monks are even worse because they have ungodly magic defenses in addition to powerful attacks. My thri-kreen should collapse quite nicely when/if we encounter some powerful spell casters. That is, assuming that Douglas doesn't get to them first... http://forum.shrapnelgames.com/images/smilies/wink.gif

The main reason I made the thri-kreen fighter was because our party had lost all melee combat characters. I had forgotten about the whole 4 arm thing when I started making it... oh well.

Randallw said:
The party does really require some clerical help. Fyron, you say Fri-Sat is out, but what other days are good?


For the next few weeks, Monday-Thursday at the time we do now or later is perfectly ok. Well, the 12th (a Monday) and 13th (a Tuesday) will not be possible due to other engagements, but other Mondays and Tuesdays are fine.

Randallw said:
Before I go out, are we going to delay the next session till everyone can join, or go on tomorrow regardless?


I do not think we should lose any momentum and that we should keep going.

Jack Simth September 1st, 2005 02:20 AM

Re: Online D&D Gaming
 
Quote:

Imperator Fyron said:
Randallw said:
IT seems that fri-sat is definitely out as things do depend on Fyron.


I could run a perpetual server if need be... Not sure how stable OpenRPG is in this regard, but it is worth a shot.

It doesn't need to be perpeptual - I host the server for Narf's Loony game; I turned the server into a schedualed task, complete with command-line parameters to set the name for the server:

C:\UTILS\PYTHON23\python.exe C:\Games\OpenRPG\start_server.py -p -n Loony -l XXXXX

It's been a while since I set it up, so I don't recall what the -p is for, but the -n is the name flag, so my server's always called Loony; the -l tag sets the root password for the lobby (note that I do not use five X's - that's a replacement)

You can schedual the server as a task, set the computer on standby (also set the task for "wake the computer to perform this task", of course), and walk away - unless something goes wrong (which is unlikely, if you make sure to reboot the computer before putting it to sleep and walking away) it will be up and running for the game.

You may also wish to tweak a few system settings to make sure your computer doesn't go back to sleep while the game is running (or waiting to start).

This of course assumes that you can leave the machine asleep and not have to worry about others coming along and using it while you aren't present.

Fyron September 1st, 2005 02:48 AM

Re: Online D&D Gaming
 
I've actually deleted the task scheduler on my Windows PC... Running a dedicated server on my Linux PC is not a problem.

NullAshton September 1st, 2005 10:02 AM

Re: Online D&D Gaming
 
Mondays through thusdays are out for me, because I have so much to do then. Lots of school, tae kwon doe, virtual class...

I say leave it on 24/7. It should be fairly stable, I guess, since other servers are left on 24/7. We can also hi-jack an official server for roleplaying, and forgo the need for a server.

Now then... On to tweak my cleric some more...

Rasorow September 1st, 2005 10:38 AM

Re: Online D&D Gaming
 
Did anyone ever consider Sunday?

NullAshton September 1st, 2005 10:39 AM

Re: Online D&D Gaming
 
I have about 3 hours avaliable on sundays, too early for you to be awake. It's from 1, till 4, that I'm avaliable for sure. From 7 to 9 PM, I'm there. I'd rather just do friday.

Fyron September 1st, 2005 01:29 PM

Re: Online D&D Gaming
 
Rasorow:
Quote:

Imperator Fyron said:
I should point out that Friday-Sunday still isn't really good for me...


narf poit chez BOOM September 1st, 2005 03:41 PM

Re: Online D&D Gaming
 
I can't play on Sundays.

Rasorow September 1st, 2005 04:12 PM

Re: Online D&D Gaming
 
Sorry Fyron I thought you said Friday through Saturday... my reading skills are really slipping.


Rasorow

Randallw September 1st, 2005 05:17 PM

Re: Online D&D Gaming
 
I am sorry to have to do this, and I am posting at 6am so I don't leave it till the last minute to make sure, but I woke up an hour ago with a sore gagging throat, blocked sinuses and a runny nose. Now I can't get back to sleep (cause getting up to use the computer won't help http://forum.shrapnelgames.com/image...es/biggrin.gif) Null_Ashton has contacted me to say could I change it to Friday. I might be able to, but it would require me getting up a few hours early, which might be possible, however this would require my being woken up as I sleep heavily (When I'm not sick http://forum.shrapnelgames.com/images/smilies/happy.gif) and no one else here really gets up before 8.30 (I think. I usually never get up that early to be sure). I could give it a go, though I risk sleeping in.

NullAshton September 1st, 2005 05:20 PM

Re: Online D&D Gaming
 
I don't mind if you sleep in, I can go over my character sheet to check for any mistakes http://forum.shrapnelgames.com/images/smilies/happy.gif 8:30 for you would be 6:30 PM here, which is plenty of time. So 8:30 in the morning would be great. Just enough time for me to eat supper, and get ready.

douglas September 1st, 2005 06:08 PM

Re: Online D&D Gaming
 
Correct me if I'm wrong, but it appears that there is no time that both Fyron and NullAshton are available for long enough to hold a session http://forum.shrapnelgames.com/images/smilies/frown.gif. So, unless one of them changes something in his schedule, we can either keep Fyron in the group or kick him out and let NullAshton in as a replacement. I don't know about everyone else, but I think the current member should get priority over a potential new player.

narf poit chez BOOM September 1st, 2005 09:14 PM

Re: Online D&D Gaming
 
Get well soon - And stay that way. http://forum.shrapnelgames.com/images/smilies/happy.gif

Randallw September 1st, 2005 11:34 PM

Re: Online D&D Gaming
 
I need to put another doonah on my bed I think http://forum.shrapnelgames.com/images/smilies/frown.gif. It did occur to me as I woke up further that we were in the positon where we had to choose between Fyron and Null and to be honest it would be unfair to kick out Fyron to take on someone new. I am sorry Null, I sincerely hope we can come up with something. Anyway were we too change to an earlier time to accomodate new players I must reiterate something current players probably know. I am on medication. For me to get up early, even the current time of 10am for me, I have to intentionally skip my medication and go to bed early the previous night. I can do this once a week and feel ok, but were we to play tomorrow I would have to go 2 nights in a row and I don't really think that's a good idea.

ps. thanks for the get well. I am just susceptible to allergies and colds.

NullAshton September 2nd, 2005 12:19 PM

Re: Online D&D Gaming
 
Meh... I was looking forward to it... Oh well, maybe Narf can host a campaign alongside Jack's campaign.

narf poit chez BOOM September 2nd, 2005 02:20 PM

Re: Online D&D Gaming
 
...I am...

NullAshton September 2nd, 2005 02:39 PM

Re: Online D&D Gaming
 
I mean run two campaigns in the same week with different characters.

Fyron September 2nd, 2005 10:29 PM

Re: Online D&D Gaming
 
You could always run a campaign Ashton.

NullAshton September 2nd, 2005 11:46 PM

Re: Online D&D Gaming
 
Hmmm, true... But would I make a character, find new stuff? Of course... I could have fun making elaborate traps. Hehehe.

narf poit chez BOOM September 3rd, 2005 12:34 AM

Re: Online D&D Gaming
 
You mean like a teleporter trap that left the party wandering in circles till the druid got a badger to dig a hole straight through the wall?


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