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-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

Atrocities February 18th, 2004 08:42 AM

Re: STM "Final v1.7.5" Discussion
 
BOTF is now considered Abandond Ware, (check first)

You can still buy it new from:
http://www.amazon.com/exec/obidos/tg...520916-0335113
$50.00 US

LOL because two years ago it was like $8.00 US new. The price of popularity, and no more production.

Fyron February 18th, 2004 09:02 AM

Re: STM "Final v1.7.5" Discussion
 
Guys, can we please drop the canonical nonsense? This is Star Trek Mod, not Star Trek Simulation. It is an attempt to have a Star Trek feel while playing SE4. What does it matter if it is not strictly canon? It is a fun mod that looks Trekish, and that is _all_ that matters. If you do not like the mod, please make your own mod that better fits your Version of Star Trek Canon, rather than continue to pester the mod authors about it. Thank you.

Captain Kwok February 18th, 2004 09:05 AM

Re: STM "Final v1.7.5" Discussion
 
But Fyron - it's what "real" Star Trek fans do!!!

...That is endlessly debate the smallest details forever about everything until everyone hates the series and becomes desperately bitter! http://forum.shrapnelgames.com/images/icons/tongue.gif

[ February 18, 2004, 07:06: Message edited by: Captain Kwok ]

narf poit chez BOOM February 18th, 2004 09:40 AM

Re: STM "Final v1.7.5" Discussion
 
if you want to pointless debat the advantage of one ship over another, i made a thread for that. anybody taking it seriously will be hammered, though. http://forum.shrapnelgames.com/images/icons/icon10.gif

Imperial February 18th, 2004 09:54 AM

Re: STM "Final v1.7.5" Discussion
 
True fans want to have "mods" as close as possible. Alot of stuff can be Done to make the mod better (admittedly it may not be easy--but can be done--take the alien tech reasearch thingy as an example). Posting suggestions and thaughts are good because if Atrocities and Kwok stop working on the mod one day--another can maybe pick up and include ideas that are left out. I was going to post a long *** list of stuff I have seen in mods like AiC, Grau, Gold- d-2, etc.-that i thaught would emhance the enjoyment of the mod. Mods get played out after you have played them alot-- adding new content , ideas, etc is just a way of keeping things going--and should not be viewed as "pestering" but rather as a show that people love the mod and play it. How many Posts, threads etc have gone on about SE-IV , how it can be improved, patches --etc.. We are just telling Atrocities whats on "our" wishlist, not pestering or demanding him to make these changes. Btw --I have been playing this particular mod since it has been released, and also the previous AST mod as well. I am always greatful for the patches, and more importantly the hard work and time put in. If i could afford it--id personally hire many of the peeps on this forum to make stuff just for SE-IV, --i cant so i have to let them know that they are talented and knowledgable--that there work is recognized--and make comments on how I personally think it can be better/ worse etc. I do agree going ultra "canon" isnt good--and that this is a mod--but so much can be done to make it "feel" more like star trek.

DavidG February 18th, 2004 01:09 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
Thanks Fyron, I read that, but that would require a major ravamp of the mod, and that is something that I am not prepared to do at this time.
<font size="2" face="sans-serif, arial, verdana">Actually the Trek mod is already setup nicely to allow stealable tech (I've done it myself). The reason being that most racial weapons require a previous racial tech. Simply removing the racial requirement from say Fed Phasers makes them stealable from captured ships. Even if a race steals them they could not further research them because they do not have the required pre-requisite tech.

gregebowman February 18th, 2004 03:32 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Imperator Fyron:
Guys, can we please drop the canonical nonsense? This is Star Trek Mod, not Star Trek Simulation. It is an attempt to have a Star Trek feel while playing SE4. What does it matter if it is not strictly canon? It is a fun mod that looks Trekish, and that is _all_ that matters. If you do not like the mod, please make your own mod that better fits your Version of Star Trek Canon, rather than continue to pester the mod authors about it. Thank you.
<font size="2" face="sans-serif, arial, verdana">Personally, I don't care if it's canon. As long as it looks like Star Trek and plays like Star Trek, I'm not going to sweat the details. I like both of the Star Trek mods that are out there, although I think the ST mod is better because of the different technologies that are available.

Fyron February 18th, 2004 06:25 PM

Re: STM "Final v1.7.5" Discussion
 
You have no idea what sort of emails AT has received... http://forum.shrapnelgames.com/image...s/rolleyes.gif Making suggestions for the mod is fine, but endlessly nitpicking petty details that do not match exactly with canon is not very productive, and gets old really fast.

AMF February 18th, 2004 06:28 PM

Re: STM "Final v1.7.5" Discussion
 
so, this allows the situation in the TOS wherein Kirk sneaks aboard the Romulan vessel, steals the cloak, but that (seems like) all that the feds can really do with it. Ie: they can't really advance the tech much, and probably have only a very limited number of prototypes of Cloaking devices. And, didn't the cloaked fed ships in the later series come on a lend-lease from the Klingons?

thanks,

Alarik


Quote:

Originally posted by DavidG:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Atrocities:
Thanks Fyron, I read that, but that would require a major ravamp of the mod, and that is something that I am not prepared to do at this time.

<font size="2" face="sans-serif, arial, verdana">Actually the Trek mod is already setup nicely to allow stealable tech (I've done it myself). The reason being that most racial weapons require a previous racial tech. Simply removing the racial requirement from say Fed Phasers makes them stealable from captured ships. Even if a race steals them they could not further research them because they do not have the required pre-requisite tech. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

solops February 18th, 2004 08:23 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by gregebowman:
Personally, I don't care if it's canon. As long as it looks like Star Trek and plays like Star Trek, I'm not going to sweat the details. I like both of the Star Trek mods that are out there, although I think the ST mod is better because of the different technologies that are available.
<font size="2" face="sans-serif, arial, verdana">Ditto. Canon, shmanon....irrelevant. The STM is great fun.


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