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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
CONGRADULATIONS to DavidG, he has POST 1701 http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: STM "Final v1.7.5" Discussion
I could also just make a dummy tech area for each race with limited weapons that can be "aquired" by other races if they "steal" said technology.
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Re: STM "Final v1.7.5" Discussion
I made the suggestion to add the ability to steal technology, but I was not the first to do so in the mod's history, I believe. During Captain Kwok's dominion over the mod, I believe the topic appeared at one point. I do not remember the results of that, but at least the idea lives on.
EDIT: Is it okay to post game storys, including single-player ones, in this forum? I am interested in practicing my writing ability for these, but I wish to know more about this particular function of the forum. [ February 19, 2004, 03:34: Message edited by: Sabin ] |
Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
Yes it is ok to do so. Numerous people have done just that over the years. Make a new thread for the story though. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: STM "Final v1.7.5" Discussion
Stealing technology is one that is a little iffy her.
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Re: STM "Final v1.7.5" Discussion
In my original planning I had smaller, enhanced cloak-detecting scanners that became available after you captured a Romulan/Klingon cloaking device and analyzed it.
I'd recommend making a few of the race specific techs "stealable" but by no means all of them - or just corresponding "rewards" for capturing enemy ships and analyzing them. |
Re: STM "Final v1.7.5" Discussion
I just deleted my entire Space Empires folder! http://forum.shrapnelgames.com/images/icons/shock.gif
It is time to call it a night. Thank GOD for restore option..... With all the chat lately about technical crap I lost focus on the game. Can any one tell me if they are enjoying the mod currently and are having fun? Any positive remarks that come to mind about the mod that you would like to share would be nice. http://forum.shrapnelgames.com/images/icons/icon7.gif From all the Posts below I can tell that I have my work cut out for me. Really I think the only way to fix the mod at this point is to start over completely. Any one up for the job? |
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