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Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
I think the biggest problem for MM is that each jewelcase costs more than the stupid paper bag. But hey, if the total price of the game rises to 2 dollars more, you won't hear me complain.
Let's ask Aaron this in the Pre-Christmas Chat. Unfortunately I can't be there, so is there anyone who would like to ask this? |
Re: SE5, Tell Aaron what\'s on your Wish List
What if you could send voice Messages to other players, with moddable modulators in each race's data files? Voice modulation is possible in DirectX, isn't it? http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: SE5, Tell Aaron what\'s on your Wish List
Imagine if someone will decide to send voice message in the pbw game. I'd prefere embeded text-to-speech engine and option to disable it.
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Re: SE5, Tell Aaron what\'s on your Wish List
A) If you capture an enemy ship, you should be able to:
1 Research the unknown parts via a long, long tech tree, then be able to repair the newly researched parts. 2 Capture a planet belonging to the alien race that built the ship, and have it repaired by them. B) If you capture an alien planet, you should be able to: 1 After the period of rebellion, have them repair ships built by their race. 2 After the period of rebellion, have them build ships that were known to them at the time of capture. The ships would appear in the build choices but only from the alien planet......... Maybe they would not be able to build any of ships from my race until after I build a College or University on their planet. C) If you have enough mine sweepers in your fleet to sweep a mine field, then no ship in the fleet should sustain damage. |
Re: SE5, Tell Aaron what\'s on your Wish List
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Re: SE5, Tell Aaron what\'s on your Wish List
that would certainly offer more customisation of mines, and present a greater sense of trepidation in approaching minefields.
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Re: SE5, Tell Aaron what\'s on your Wish List
How about a better handling of plagues by the AI?? As it is, if a plague breaks out on an AI planet, it never tries to stop the plague, and once the population is decimated, it never seems to repopulate the planet.
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Re: SE5, Tell Aaron what\'s on your Wish List
In the combat report log entry, instead of just the final damage percent for each ship, show the beginning and final amount, so you can tell if a ship was damaged in that combat or it was already damaged:
COMBAT IN AETHER LUMINOTH SOCIETY Planet Aether 0% -> 35% U'mos 0001 (LC) 0% -> Dead U'mos 0002 (LC) 12% -> Dead ING HORDE Planet Dark Aether 0% -> 0% X'helar 0001 (BB) 0% -> 0% X'helar 0002 (BB) 16% -> 16% X'helar 0003 (BB) 95% -> Dead Drexel 0001 (SB) 0% -> 0% |
Re: SE5, Tell Aaron what\'s on your Wish List
I would like to see ship commanders avaiable for hire, like MOO2 has them. that would realy be neat
and that those commanders would gain experience from their actions |
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