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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

Zeldor April 20th, 2008 01:10 PM

Re: Bug thread
 
Yep, it probably checks only target province, not those on the way. I guess it is just a minor bug/flaw that would require way too much work to be fixed.

And wrrr... that is just ridiculous to lose SC like that. Really important SC :/

vfb April 20th, 2008 06:44 PM

Re: Bug thread
 
It not necessarily a bug. The army group receives orders at the beginning of the month to travel from A to B, through C.

On the first of the month they leave province A. On the 8th day, they pass through province C. On the 14th day, a magic battle occurs in province C. On the 15th day, the army group arrives in province B.

lch April 20th, 2008 07:17 PM

Re: Bug thread
 
Quote:

Loren said:
I'm looking at a battle. Someone cast a battlefield enchantment, I'm looking at the description of it:

Natuaral Rain
....
No description available.

It probably is the same as the Rain spell, but coming from the weather as a random element. But yes, it should come with a copy of the Rain description if you click on it.

Saulot April 20th, 2008 08:39 PM

Re: Bug thread
 
Yes weather exists in Dom. Sometimes it will rain or snow in a battle all on it's own. Effects exactly as the rain spell.

Loren April 20th, 2008 10:12 PM

Re: Bug thread
 
Quote:

lch said:
Quote:

Loren said:
I'm looking at a battle. Someone cast a battlefield enchantment, I'm looking at the description of it:

Natuaral Rain
....
No description available.

It probably is the same as the Rain spell, but coming from the weather as a random element. But yes, it should come with a copy of the Rain description if you click on it.

I think it was a casting, not a random event.

Look at the spelling of what I posted. That was exactly copied from the screen, I did *NOT* make a typo.

Edi April 21st, 2008 03:06 AM

Re: Bug thread
 
Quote:

Edi said:
Hmm, then it looks like the turn 50 autorout kills all mindless units on the battlefield. It still falls under the mechanics, just earlier. It still needs clarification from IW.

Endo is probably right about the movement.

Now that I rechecked the shortlist, the golem issue has been there for some months, but it's in the BHV section.

Dedas April 21st, 2008 03:35 AM

Re: Bug thread
 
Legions of Steel is clearly not working as intended yet it is still "fixed" on the bug list. It favors units with little armor instead of boosting the ones with much. This is pretty annoying when playing MA Ulm. I would love to have it fixed. http://forum.shrapnelgames.com/images/smilies/wink.gif

Argitoth April 21st, 2008 03:42 AM

Re: Bug thread
 
Quote:

Argitoth said:
Skull Standard is not functioning
I equipped skull standards on 5 commanders. I gave battle orders (panic)(panic)(panic)(panic)(panic)Cast Spells. During the battle, all they did was attacked. This was a battle vs a single water queen. No commanders casted panic and there was no indication of panic being casted at all.

Update on this: I tried to get the same commanders to cast Maggots. They all just attacked. The unit I've been using is Mounted Commander, independent unit. Yes, they were empowered with nature to cast Maggots. It seems the bug lies in Mounted Commander independent units.

Edi April 21st, 2008 03:43 AM

Re: Bug thread
 
I'll reopen that one but it won't make it to the imminent patch, has to be the next one after that.

Dedas April 21st, 2008 03:54 AM

Re: Bug thread
 
Thank you so much Edi. Much appreciated.


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