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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
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i mean, some people could call that a game. [ March 10, 2004, 20:58: Message edited by: narf poit chez BOOM ] |
Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
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That was a good one Karibu. |
Re: RTH has filled all slots; discuss the game here!
Well actually i built the following items.
20000 Base ships with the SCIFI Canon (PUKE) GO-Back Facility... I started the game at 2300.0 I did not want to alarm anyone so I just built up in my core 10 systems.... Nothing to fancy... Fully developed planets with nice beach front property. And 30 ship yard bases above each one... So I have close to 5000 ship yards in place give or take a few thousand. You may notice that 2401.3 turn is around 10 megs... This is when the go-back facility kicks in. Do not be alarmed. If you are... just send me a message with a location of a meeting place on your homeworlds were we can dicuss this openly. Here is its stats SCIFI Canon Name := Sci-Fi Canon Description := Uses accepted principals of science fiction to systematicly dismantle non-canon elements of SEIV and eleminate them from the game. Pic Num := 220 Tonnage Space Taken := 300 Tonnage Structure := 3000 Cost Minerals := 5000 Cost Organics := 5000 Cost Radioactives := 5000 Vehicle Type := Ship\Base Supply Amount Used := 5 Restrictions := None General Group := Weapons Family := 6666 Roman Numeral := 1 Custom Group := 0 Number of Tech Req := 1 Tech Area Req 1 := Applied Science Fiction Lore Tech Level Req 1 := 1 Number of Abilities := 0 Weapon Type := Direct Fire Weapon Target := Ships\Planets\Ftr\Sat Weapon Damage At Rng := 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 10000 Weapon Damage Type := Skips Shields And Armor Weapon Reload Rate := 1 Weapon Display Type := Beam Weapon Display := 14 Weapon Modifier := 200 Weapon Sound := tractor.wav Weapon Family := 666 |
Re: RTH has filled all slots; discuss the game here!
Sugar I forgot.
the Star Trek Plot Device facility was built as well. It will kick in near the end of every turn everyone else does ( say 80% in to the turn )... What happens is that if you do something that may cause me grief or could take a few turns ... well it is removed from the game. Each turn is turn by turn... Just remember that if you feel your trapped in a time loop.... don't do anything each turn. |
Re: RTH has filled all slots; discuss the game here!
damn http://forum.shrapnelgames.com/images/icons/icon9.gif why did you switch to 36 hour turns already???
i thought they were 48 hours, now i am screwed http://forum.shrapnelgames.com/images/icons/icon9.gif i really really really need to do this turn again if its at all possible i thought i had until midnight tonight http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: RTH has filled all slots; discuss the game here!
My apologies man. I thought I filled out a news thing to send out to everyone about 36 hours. I must have forgot to submit it. I am really sorry about that. If you think the results will be bad enough we can roll back the turn. But seeing that this game will be a long one I think you will have time to rectify anything that happened. Let me know.
Again, I am really sorry about that. But for all others we are on 36 hours! I will go post a news item... |
Re: RTH has filled all slots; discuss the game here!
im emailing my turn to you now http://forum.shrapnelgames.com/images/icons/icon12.gif
thx man i can't afford a missed turn this early, its just too destructive |
Re: RTH has filled all slots; discuss the game here!
You shouldn't have to email me your turn. I will repost the turn on PBW and you will just have to upload the .plr file as normal. Everyone else will also just have to re-upload the .plr file. Except for those that played this new turn already, they may have to replay the turn.
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