![]() |
Re: OT: Narf has gone looney and wants to GM.(Edit
My other nice power is Deceleration (Reflex+Power Resistance, but I am told Dwarves have poor Reflex saves), which will slow the dwarf done by 50% for one full minute. Its range is 30 feet, but casting it sneakily would probably work (as in, Dieger opens the door enough to give me a line of sight, and we run like the wind).
The Last power is Déjà Vu, which would disable a Dwarf for one turn, assuming he has done something silly (such as spending his turn asking "Who goes there?" and checking his weapons). But Deceleration will probably work better, followed by some Mind Thrusting. Oh, and feel free to bring a ranged weapon of some sort. You did not use it before because you wanted to show off your rapier skills, or simply needed to hold your ground while we dealt the bombardment from afar. |
Re: OT: Narf has gone looney and wants to GM.(Edit
So... you slow the first, then run into our trap (you would end up playing bait, doing this strategy - hope THEY don't have bows or anything...). Once you get behind Dreugar, you turn around and start Mind Thrusting the faster of the two dwarves as soon as he gets in range. You zap him twice before he closes (once at 35 feet, once at 15 (or -5, if he doubles movement to close faster - but then he can't attack immediately upon arrival, except perhaps with a chrage maneuver)), while D shoots at the dwarf with arrows, probably (between the two of you) getting him below 1 health. Then the other can be walked down with a bow, shot at while the party retreats, depending on the dwarf's personal bravery.
|
Re: OT: Narf has gone looney and wants to GM.(Edit
Narf: two minor problems on your web site:
Broken link on Good Enough Webcomics (404 error: file not found) Multiplayer FPS link spawns a new window (might be intentional) ... or at least, that's what I get when I use Mozilla Firefox. I haven't checked using other browsers. |
Re: OT: Narf has gone looney and wants to GM.(Edit
1st: I don't have anything to link to there yet. I really must sort all my webcomic links. All 400+ of them. Remove dead links, put ones that havn't updated in a while in a seperate folder...A lot of dead links or ones that I'm not really interested in anymore. I actually only look through no more than 20 now.
2nd: Some links I click on do that, I have no idea why it happens. Here's the link html if you want to try to figure it out: <center><b><a HREF="MyMultiplayerFPS.html" TARGET="main">A multi-player FPS I'm working on.</a></b></center> |
Re: OT: Narf has gone looney and wants to GM.(Edit
Quote:
|
Re: OT: Narf has gone looney and wants to GM.(Edit
Yeah, except I want it to occupy the whole window.
|
Re: OT: Narf has gone looney and wants to GM.(Edit
In that case, what you are looking for is <font class="small">Code:</font><hr /><pre>target="_top"</pre><hr />
|
Re: OT: Narf has gone looney and wants to GM.(Edit
Ok, thanks.
|
Re: OT: Narf has gone looney and wants to GM.(Edit
I forgot to get my allergy shot; should have gotten it four days ago. So if I'm not entirely coherent tommorrow, you'll know why.
|
Re: OT: Narf has gone looney and wants to GM.(Edit
Today's server is up and running.
|
All times are GMT -4. The time now is 10:25 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.