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Re: Rebalance Mod game starting, everyone welcome!
Too get back to my original question tho: Is setting up summon factories against the spirit of a "recruitable rebalance" game? Should I focusing completely on combat with non-summoned units?
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Re: Rebalance Mod game starting, everyone welcome!
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If some low-level summons are still totally undesirable in this game, or suddenely become undesirable due to changes is recruitable units, that's important data... and if recruitable units are totally outclassed by even low-level summons, that's also important data. In other words, the rules are built into the mods being used, so try to exploit them in every way possible! If you pull your punches, it skews the results. |
Re: Rebalance Mod game starting, everyone welcome!
Has anyone heard from quantum? I havent seen him on irc and it looks like he is set to stale for a second time here... Should we delay the game at all?
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Re: Rebalance Mod game starting, everyone welcome!
I suggest you put a hold on the game. He appears to have no internet access, as he should at least be sending me his turns for SOC2 by email, which he is not doing either. Hopefully we can get a response from him soon. Otherwise, we may have to find a new player or set Pangaea as AI...
So, I vote for tunring off Autohost until we know if he's still able to play. |
Re: Rebalance Mod game starting, everyone welcome!
At the moment, I am not able to play the turns. It seems that my ISP has disabled access to most ports because they detected port scanning activity (apparently because of a virus). This means I cannot connect to any dominions or IRC servers. I have
used every virus hunting software I can find, and restored the hard drive, but they still say that they detect port scanning. In the meantime the only way I have of playing any turns is the awkward someone-else-sends-me-the-turns method. |
Re: Rebalance Mod game starting, everyone welcome!
Glad to hear that my remote diagnosis was correct http://forum.shrapnelgames.com/images/smilies/wink.gif
They and you have no idea where these port scanning comes from ? I have: Didn't you use multiple instances of god's eye and dominions to connect to the dominions server? This would result in mutliple inactive connections from your IP to another IP. Normally, they would appear from one port on your side to multiple ports on the other (attacked) side, and not the other way round (as it obviously was), but maybe they didn't notice ... . If they believe that after re-installing from a manufacturers disk, and installing AV software and firewall from another disk which was tested with at least 2 up-to-date scanners, your system still may be compromised, they're a bunch of morons. Being that, they might haven't noticed the untypical connection characteristics. Get yourself another ISP ASAP, if feasable at all... Btw. you didn't answer my email - do you have trouble with email as well ? |
Re: Rebalance Mod game starting, everyone welcome!
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The only way I could guess that a virus might actually be there, is if it carried over my LAN to a work station and back to the server after it was restored. |
Re: Rebalance Mod game starting, everyone welcome!
So you can access the internet, but can't do anything with games. No port use outside of port 80, then? I can send you your game files for this game - i might even be able to automate it in some fashion. But you did not answer Arralen's important question: are you still recieving email? Cause you have not responded to my email either.
In the meantime, the quickhost has been turned off. Edit: Oh! Yeah Q, you should look into getting a port-scan detector utility. Pretty sure there are some on the web. Or call and ask your ISP what they are using so you can test yourself. Should be possible if you have more than one machine on your LAN? |
Re: Rebalance Mod game starting, everyone welcome!
Yes, I can still use E-mail (if you tried E-mailing me and it didn't come through you may have my old address, I will PM you my new one).
As I said they were not very forthcoming about what kind of scanner they are useing, but I will look into finding one on the web. EDIT: I just checked, I did get Arralen's E-mail, I must have just overlooked it (time to clean the inbox). |
Re: Rebalance Mod game starting, everyone welcome!
I have worked out the process with Q now and will continue to transfer turns for him until he can get his ISP situation worked out. The game is now back on 24hr QH.
Technically speaking there is only 5 hours left till the next turn should have generated (if we had not been interrupted). But I didnt want to force the host on that timeframe in case someone didnt check the game thread and though the timer was still off.... |
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