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Re: Dominions 3 development news
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Re: Dominions 3 development news
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Re: Dominions 3 development news
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Re: Dominions 3 development news
Best update ever. Ahaha!
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Re: Dominions 3 development news
No more beer for you until you're gold, OK?
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Re: Dominions 3 development news
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Beer drives the whole process. Without beer, Dom3 would simply vanish in a puff of logic http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif http://forum.shrapnelgames.com/image.../beerglass.gif |
Re: Dominions 3 development news
Beer might explain alot about such an unusual game. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Dominions 3 development news
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Re: Dominions 3 development news
Hi!
How the new possibility of creating custom battefields can be used by scenario makers? Does a possibility exists to specify that a given region used battlefield xxx ? And does the doodads which are added can be more than roadblocks (trap, damage by fire, etc.)? |
Re: Dominions 3 development news
No updates in five days...
/me removes hot brand from the coals of a highly stoked fire... |
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