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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Official SE5 release date announced - September 12 (http://forum.shrapnelgames.com/showthread.php?t=29673)

Ed Kolis September 12th, 2006 01:11 PM

Re: Official SE5 release date announced
 
They are now individually targetable, rather than stacked in groups, and the lack of area-effect weapons means that ships with only big guns will be wasting a LOT of firepower trying to blast those little buggers out of the sky http://forum.shrapnelgames.com/images/smilies/wink.gif

99 drushocka fighters in space, 99 drushocka fighters
Shoot your DUC, blow one up, 98 drushocka fighters in space!
WHAM! 98 structural damage!
98 drushocka fighters in space, 98 drushocka fighter...
http://forum.shrapnelgames.com/images/smilies/wink.gif

Captain Kwok September 12th, 2006 02:17 PM

Re: Official SE5 release date announced
 
One complaint overhead early on was that fighters were too strong... http://forum.shrapnelgames.com/image...ies/tongue.gif

Q September 12th, 2006 03:20 PM

Re: Official SE5 release date announced
 
Is the problem of accidental ramming (like in Starfury) eliminated in SE V?
Did you or any other betatester ever have a combat with something like 500 ships and 2000 fighters?
Sorry for all these questions, but we are just too curious and impatient.

Captain Kwok September 12th, 2006 03:26 PM

Re: Official SE5 release date announced
 
Ships pass over/under each instead of colliding. I've already offered some speculation on performance with large numbers of ships earlier in this thread.

reen September 12th, 2006 03:42 PM

Re: Official SE5 release date announced
 
Will there be mines in the 3d battle or is it like Space Empires IV?

Ed Kolis September 12th, 2006 03:59 PM

Re: Official SE5 release date announced
 
Dunno, but I suppose you could create extremely slow drones which serve the same purpose... http://forum.shrapnelgames.com/images/smilies/wink.gif

NullAshton September 12th, 2006 04:08 PM

Re: Official SE5 release date announced
 
Isn't it September the 12th today?

RonGianti September 12th, 2006 04:18 PM

Re: Official SE5 release date announced
 
Quote:

Captain Kwok said:
I've already offered some speculation on performance with large numbers of ships earlier in this thread.

I went back through the whole thread and can't seem to find it. How many ships in a battle were people were seeing before it was unplayable?

Captain Kwok September 12th, 2006 04:38 PM

Re: Official SE5 release date announced
 
Woops. It was this thread:
http://www.shrapnelcommunity.com/thr...;Number=440663

RonGianti September 12th, 2006 04:47 PM

Re: Official SE5 release date announced
 
got it, thanks!

so... fighters are 2d objects? IIRC in Starfury they were 3d, no?


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