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BigDisAwesome June 3rd, 2007 12:41 PM

Re: Server issues
 
Are we updating worthy heroes too? If so someone throwdown a guide or link to the thread that had it.

Hellboy June 3rd, 2007 12:55 PM

Re: Server issues
 
Quote:

BigDisAwesome said:
Are we updating worthy heroes too? If so someone throwdown a guide or link to the thread that had it.

Yes, we are updating worthy heroes to 1.7. Here's the link to the Wothy Heroes thread: link, complete with attachment and instructions.
I am following lch's suggestion of simply renaming the mod to 1.6, although I never heard an answer if he tested it or not. So, I'll test it myself next, and write up precise instructions, once I'm sure it's working.

Meglobob June 3rd, 2007 12:56 PM

Re: Server issues
 
Quote:

Hellboy said:
OK, I'm back sorry about the disappearance. Mb was correct, new job got out of control - I lost Mon/Tue to endless unscheduled meetings and Sat to month close. I'm patching the server now.

- Hellboy

Welcome back!

lch June 3rd, 2007 01:14 PM

Re: Server issues
 
Quote:

Hellboy said:
I am following lch's suggestion of simply renaming the mod to 1.6, although I never heard an answer if he tested it or not. So, I'll test it myself next, and write up precise instructions, once I'm sure it's working.

Yes, just renaming the 1.7 file to the 1.6 filename is enough. But in case you already have some heroes in play you should check their slots before uploading your turn with the new version. Some slots could be shifted. Make sure that you have the gear on the correct slots (by either temporarily transferring them to the laboratory or to another commander) before you submit your turn, otherwise you'll lose your gear. Nice to hear that this game is going to continue soon.

Hellboy June 3rd, 2007 01:20 PM

Re: Server issues
 
Thanks, good to be back!

OK, the server is up and I tested renaming the mod, and everything seems to be up and running correctly. The server is now on v3.08, and the Worthy Heroes mod is now on v1.7.

The only trick here is that after you install the mod (as you would any mod), you must delete the heroes1_6.dm file, and you must then rename the 1.7 file to "heroes1_6.dm". This is important, and I would assume there is some chance of screwing things up, if we don't all get to the correct version here.

Hellboy June 3rd, 2007 01:22 PM

Re: Server issues
 
Thanks for the detailed instructions on re-equipping the gear, lch!

lch June 3rd, 2007 01:22 PM

Mod updates
 
Oh, it won't be trouble for the server, just for the players. The server will just reject items on incorrect slots and remove them. Okay, I'll have a look at my turn again and upload it.

lch June 3rd, 2007 01:27 PM

Re: Mod updates
 
P.S.: I will keep former treaties, but just to make sure that I'm not missing anything, I'd like my allies to remind me of the contracts that have been in place before I took over.

BigDisAwesome June 3rd, 2007 02:28 PM

Re: Mod updates
 
Helheim had a deal to pay C'tis a monthly tribute.
1,000 gold and 25 of each gem.

MUHAHHAHAHAHHHaAAA

lch June 5th, 2007 01:01 PM

Re: Mod updates
 
Less than 2 hours left and a third of the turns are still missing! http://forum.shrapnelgames.com/images/smilies/shock.gif
Should we really host like this?


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