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Re: Chinchilla - Delay game?
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Re: Chinchilla - Delay game?
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Well, the way we were discussing doing it in jaguar was to post an attachment of your turn files from that turn- but waiting five turns so people don't get intelligence that could be dangerous. And, yeah, we definitely cracked heads. AWIY went AWOL when he was supposedly needing aid against C'tis, so it came down to C'tis vs. me. |
Re: Chinchilla - Delay game?
I had another look at the battle. Definitely a crack of a lot of heads http://forum.shrapnelgames.com/images/smilies/happy.gif.
If I post my turn files does that mean everybody can see the messages I received that turn as well? Because in that case I'd rather you post the turns, so no information on diplomatic relations between C'tis and other players becomes public (even with a 5-turn delay. C'tis was involved in some very high-level politics http://forum.shrapnelgames.com/images/smilies/wink.gif ) |
Re: Chinchilla - Delay game?
Well, I'd be willing to try.
Your politics statement worries me, though. |
Re: Chinchilla - Delay game?
I assume that we are not playing with Vegas rules in this, correct?
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Re: Chinchilla - Delay game?
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I don't believe that Vegas rules were mentioned one way or the other in this thread until now. |
Re: Chinchilla - Delay game?
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Re: Chinchilla - Delay game?
My guess would be that Vegas is not the default, though I don't have a ton of MP experience to make the call. I do know that if a NAP isn't worth the pixels it's printed on I wouldn't waste my valuable time negotiating for nothing.
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Re: Chinchilla - Delay game?
There are no rules regarding NAPs in this game. At least for the time being llamabeast is not specifying these on games on his server.
You can agree to a NAP with no intention of honoring it and proceed to violate it. People shouldn't hold a grudge outside of the game and you certainly won't be kicked out of it. But you also can't complain if it makes players disinclined to deal with you. |
Re: Chinchilla - Delay game?
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It seems that one can easily go too far in either direction. You can be a rampant liar/betrayer and then what's the point of diplomacy? or you can be Mr. NeverAttacksAnyone because you don't want to hurt anyones feelings. I guess it's a side affect of having persistent player personalities in repeatedly new wars. Probably covered by game theory. |
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