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Re: Ideas how to improve WinSP MBT/WW2 !
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And the devs have been saying over and over that stone walls were a no-go, so just use hedges all over the place. |
Re: Ideas how to improve WinSP MBT/WW2 !
Can be make from WinSPWW2 a simulator of two world wars ?!
That is with 1914 for 1945. |
Re: Ideas how to improve WinSP MBT/WW2 !
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Re: Ideas how to improve WinSP MBT/WW2 !
There was a third party mod for WW1 that was being worked on sporadically using the DOS version. When we released the windows version we ended the practice of allowing the dates back to 1914 because it didn't fit our OOB's and we were now going to offer the game commercially. We made the offer to create a special EXE just for WW1 but nobody working on that mod responded and we totally lost what little interest we had in it.
WW1 was NOT WW2 and simply renaming things and leaving the code alone would not have made a very good game. Every year somebody pops up asking about WW1 but the interest in it is literally a inch deep and a yard wide. Don |
Re: Ideas how to improve WinSP MBT/WW2 !
Fair points. I appreciate that it would be far more difficult than adding a few bits here and there. Its a shame the WW1 mod died a death, I guess I must be one of those few strange characters wanting to play the era! ;)
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Re: Ideas how to improve WinSP MBT/WW2 !
As a purely aesthetical improvement I was thinking about a wider range of artillery guns icons. The existing stock does not make justice to a lot of guns.
If somebody was willing to do some work on this and make it available for an official release it would be great. |
Re: Ideas how to improve WinSP MBT/WW2 !
Probably the only thing that I miss from SPWAW is ability to record in a file the combat results (alt-L key).
Is it a code problem or is it something else?(Ex. removed to add a kind of FoW) bye cd |
Re: Ideas how to improve WinSP MBT/WW2 !
Idea: counterbattery as assignment (both for artillery and aircrafts).
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Re: Ideas how to improve WinSP MBT/WW2 !
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troopie |
Re: Ideas how to improve WinSP MBT/WW2 !
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But now seriously, I have fdorgotten answer already, so... Would it be possible to have a "beaten zone" effect for HMG's and MMG's wherever they're mounted? Mening mostly forts, as they are now quite weak re. causing suppression, compared to normal MG units. |
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