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-   -   Marmoset - MA game with mod nations - full (http://forum.shrapnelgames.com/showthread.php?t=36680)

Sombre January 25th, 2008 04:59 AM

Re: Skavenblight Falls
 
Quote:

llamabeast said:
Hmm, one of those suggestions is easier to implement than the other...

Yeah, where's the poor guy going to find wine in the middle of the night?

llamabeast January 25th, 2008 05:02 AM

Re: Skavenblight Falls
 
http://forum.shrapnelgames.com/images/smilies/happy.gif

Digress January 25th, 2008 07:15 AM

Re: Skavenblight Falls
 
I always found teaching undergraduates in the morning was eased by a large serving of alcohol some hours beforehand. Seminars at 8 am on a Friday were always particularly improved by a staying up late enough so that the hangover didn't really kick in until lunch time (after giving a tutorial and taking a lab class). It really prepares you for getting some research work done in the afternoon http://forum.shrapnelgames.com/images/smilies/Sick.gif .... before heading to the pub at six http://forum.shrapnelgames.com/images/smilies/smile.gif

Alneyan January 25th, 2008 08:48 PM

Re: Skavenblight Falls
 
Okay, thanks for delaying the hosting last time. I did my turn well ahead of schedule for once (that must be why I forgot to take my turn in another game at the same time), but I forgot my SMTP was still down. didn't bother to check for my mail, and then dropped off the Internet for a few days, and wiggled in to get my turn by the deadline.

I've ditched my SMTP now and decided to spend a bit of time to get something up and running. Of course, as it turned out, that only took a couple minutes (testing included), and a much simpler setup based on a simple SSH tunnel (I was using a full-blown SMTP server to relay my mails to another relay... bleh).

Anyway. Man is currently trying to dig in and wait for Ulm to start suffering. My armies don't stand a chance in a fair fight, my attempt at building a thug was ludicrous and I'm not willing to send in my one SC Ulm knows of into battle, and my battle magic is untried yet. We'll see how it turns out soon enough, I guess... I've got a credible threat sitting next to my capital at the moment.

I'd like some Death gems if possible to keep casting Leprosy on those Ulmish armies. If you spot big, fat armies just begging to be diseased, let me know. I've got some gems I can't really use, so please tell me if you could use some (I'm not disclosing the contents of my gem stockpile, as Ulm doesn't have that particular information... they'll figure it out soon enough, anyway).

I shudder to think that as bad as my military looks now, it's never been in a better shape. Ah, if only I had an extra 500 turns for my Growth scale to blossom, and Ulm's Death to kill them all... Let's hope I can be a nuisance anyhow.

llamabeast January 26th, 2008 09:55 PM

Re: Skavenblight Falls
 
Hmm, an interesting turn this last one. A number of minor defeats - Bandar ingeniously killed my Golem SC with a magic duel, and T'ien Ch'i managed to annihilate one of my large armies that was about to march into his land. It may have been a Pyrrhic victory though, since most of his army was killed too. The one really frustrating thing about that battle: I forgot to script Divine Bless! All those sacreds, all those H3 casters, and no blessing - aaaagh! Also my air queen managed to kill a Bandar army, but came terrifyingly close to being killed herself - I was really scared for a while.

Still no major conflicts with Man - I expect them to come this turn. Man - prepare for your soldiers to wither under a hail of banefire crossbow bolts.

Meanwhile my income is gradually collapsing under the weight of endless spies. However, the SC factory is getting up to speed. Can the free nations cause enough chaos to bring me down before they are crushed under the weight of elemental royalty?

Incidentally, someone _really_ should dispel my Forge. Do you know how powerful it is? Insanely powerful. Banefire crossbows are only 1 gem!

llamabeast January 27th, 2008 02:22 PM

Re: Skavenblight Falls
 
Aieee! I lost my Air Queen to an Enslave Mind by Bandar! And on the same turn I lost a Fire King to some stupid indies! I guess I misjudged my scripting - despite having prot 24, having reached 50 fatigue through spellcasting he seemed to die super-easily to lances, no fewer than 4 times in quick succession (due to Phoenix Pyre)! I have to say I'm still quite taken aback by that.

Man is somehow holding my vast army outside his capital, despite me Crumbling his walls. I guess he must have an insanely large army on the inside. In the meantime my army are rapidly dying of disease...

Alneyan January 27th, 2008 03:44 PM

Re: Skavenblight Falls
 
I'd like an extension for this turn, say 24 hours.

Bleh, Leprosy isn't working very quickly... and my last casting was less than stellar. Ah, well, time is on my side... well, it *is* on our side if they can win the war in the north. Glad to know your SCs are going down, though.

In the interest of the pursuit of knowledge, your Gargoyle seems to have an useless item (it has a mere +9 to MR, despite having three MR items... if memory serves, the Cap and the Robe don't stack, as they're next to each other), and Crumble didn't work, as you weren't sieing in the first place. The three siege spells are notoriously bugged, though, so I'm not sure if I'd use them (I've given up hoping for Iron Walls to work myself).

llamabeast January 27th, 2008 09:44 PM

Re: Skavenblight Falls
 
24 hour extension is fine, I'll do it now.

The thing about items not stacking in adjacent slots only applies if they are _exactly_ the same item. So two frost brands will only give 50% CR (unless you have 4 arms and space them appropriately). But my gargoyle has +4 to MR from the amulet, +3 from the robe and +2 from the hat - all correct. However, the gargoyle design is in fact silly. I made him so I could give him the stone sword without fear of him getting himself (since he's already stone). Then I promptly forgot that and gave him all the MR items I could to protect him from the sword. Not very clever. Still, I think he's a dangerous chap.

Are you sure Crumble didn't work? Check the remaining strength of your fort. I suspect it's low - I think it was reduced to zero by the spell, then brought back up again since you have more defenders than I have siegers. I hadn't anticipated that, since my army's so large.

If you want to kill my armies you'd better whip out Burden of Time! That will make the Leprosy hurt.

Tyrant January 30th, 2008 01:28 AM

Re: Skavenblight Falls
 
Neither Air Queens nor Golems eat bananas and are therefore helpless against the might of Bandar Log! SCs are for smacking newbs and and intimidating the feint of heart, you are gunna have to send a real army to finish me off.

Digress January 30th, 2008 07:44 AM

The Seers Speak from the Grave -Tidings of DOOM
 
There appears there might be an issue with Ulm Reborn and the new patch v3.14 (there certainly is an issue on my Windows machine).

Posting here in case llamabeast hasn't got my PM - so read your PM llamabeast, before the game hosts. The Grey Seers predict disaster (or at least annoyance) if game hosts but do not have time to test prediction before bedtime.

The Seers also predict that Sombre and llamabeast will have solved all, or at least come up with a relatively painless work around, in the near future. All bow before the greatness of the seers of Skavenblight.

I return also to blow rasperries at Man as it is now something of a reflex whenever I look at this thread http://forum.shrapnelgames.com/image...ies/tongue.gif
I do note that you are still in the game whilst I am present only in a rather insubstantial manner, being completely defeated and all. So kudos to you Alneyan http://forum.shrapnelgames.com/images/smilies/wink.gif

Edited to demonstrate that Engish is probably my first language and clarity, but not spelling or grammar. Off to get second industrial strength nightcap. Cheers all.


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