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Re: LA Game - Victoria - Running
MX, I've been seeing inconsistencies between battle replays and actual battle results all game long so its no wonder to me that I've lost an important battle. I assume you refer to battle in 47, right?- I got no report of a major battle there, just my scout moving in to take a peek. One day, when this game is over please tell me the tale of the missing battle.
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Re: LA Game - Victoria - Running
Such kind of problems happened to me too:cold: I'm completely confused:doh:
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Re: LA Game - Victoria - Running
Seem like this turn crashed. Quote:
" Hi. On trying to host Victoria just now, Dominions crashed. This is not a LlamaServer issue, but rather Dominions itself crashed with a "Nagot gick fel" error. These errors are normally caused by a (generally inexplicable) problem with one of the players' 2h files. Therefore the LlamaServer moved all your 2h files away before hosting again. This is why you will receive a new turn file in which you've staled. There are two options from here. Either you can treat the stale turn as a random event and carry on with the game, or you can roll back the turn and try to host again. If you try the latter your game admin will have to do the rollback via the admin options on the LlamaServer website, and you will all have to do your turns again. Note that in this case it is _really important_ that you actually do redo your turn, rather than just sending in the same one again (which people sometimes seem to do because they don't believe me). If you just send in the same file, hosting will simply fail again. I hope you manage to get the game back on course, whichever option you go for. " So what now?- I prefer the option of rollback. Maybe with small changes to turn files the turn will host correctly. |
Re: LA Game - Victoria - Running
FYI, I've emailed llamabeast with following Qs. I'll update as to response.
" so what I'd like to know is: 1. Is it possible to discern the offending 2h file? 2. Is it possible to run hosting in debug mod or some such and learn why the turn crashed (meaning for example, whether a certain battle or ritual or move order caused the crash) 3. If we rollback and everyone give same orders won't the hosting crash again? 4. If we rollback and everyone modify their turn, won't that achieve the same effect towards eliminating the crash as replaying the turn from scratch? 5. If we choose not to rollback, give more or less same orders as in previous turn and hosting crashes again. Then what?- Do we need to forsake the game or is there any way to workaround or fix the crash? " |
Re: LA Game - Victoria - Running
I'm also in favour of a rollback.
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Re: LA Game - Victoria - Running
Jazzepi, It would seem that we would need to rollback this turn and pray it doesn't crash again.
Having spent about three hours on last turn I don't plan to redo it from scratch for two reasons: first, even if I do it from scratch it will be very similar to what I did since I'm quite pedantic when doing my turns and usually keep a ToDo list in my head for most of the actions I want done and Second, I don't know what's the reason for the crash - it might be R'lyeh auto summon or some battle or some ritual that bombed the turn so w/o knowing the reason we could get a crash even if we redo turns and rehost. I suggest to rehost with the old .2h files. Maybe we'd get lucky and turn will host. Ideally llamabeast could provide us with a way to get a debug log of the hosting, this will hopefully tell us why the host crashed. |
Re: LA Game - Victoria - Running
Quote:
At least we should load our respective turns and press the "end of turn" button to re-build your 2h file. At least... |
Re: LA Game - Victoria - Running
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Re: LA Game - Victoria - Running
I'm going to do a rollback in about 24 hours unless anyone has an objection they'd like to raise.
Jazzepi |
Re: LA Game - Victoria - Running
Thanks!
I pray :bow: to dominions guardian :angel: that this game will not explode. Had too many of those recently :( |
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