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Re: LlamaServer: status and bug reports
Llamaserver looks like a game crashed:
Last updated at 00:55 GMT on Sunday December 28th Current time: 02:55 GMT |
Re: LlamaServer: status and bug reports
New issue; I just postponed the 2 games I'm admining by 24 hours, they were both extended by ~46hours.
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Re: LlamaServer: status and bug reports
http://farm1.static.flickr.com/50/13...118171.jpg?v=0
Is the llama down? Last updated at 13:30 GMT on Sunday February 1st Current time: 15:55 GMT |
Re: LlamaServer: status and bug reports
Seems like it, it's not sending out turns either/quick host isn't working
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Re: LlamaServer: status and bug reports
Also, map\mod browser doesn't work properly. Previews and descriptions are not loaded.
Perhaps, I'll have to hesitate creating a new game...:( |
Re: LlamaServer: status and bug reports
Great picture DC.
It wasn't happy for some reason, but I've revived it. The map/mod browser is being intermittent, because sometimes when people upload maps/mods, I think from Windows, it kills it by inserting funny characters in its data files. For the moment I keep being lazy and simply deleting the characters rather than booting into Windows to test and fix it. |
Re: LlamaServer: status and bug reports
Thanks!)
Does it mean that though it doesn't work properly, everything should be fine in game creation process? |
Re: LlamaServer: status and bug reports
Our game 'Rothfuss' just sent out turn files for turn 19. I did mine and submitted it to get back:
Quote:
Does this mean I get another shot at turn 18?:D |
Re: LlamaServer: status and bug reports
2 games (that I am in) which hosted in the last 3 hours both had errors and gave everyone Stale Turns.
These were Chlorolera and Divine Might. I don't know if it means anything, but it seems a bit unusual, and since the server was sad..... I dunno. :o |
Re: LlamaServer: status and bug reports
The llama web server appears to be operating in double-secret probation mode:
Quote:
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