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-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

Atrocities February 25th, 2004 06:48 AM

Re: STM "Final v1.7.5" Discussion
 
I hope you like the mod. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ February 25, 2004, 04:49: Message edited by: Atrocities ]

Atrocities February 25th, 2004 06:51 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by DavidG:
Atrocities. Did you test your capturable tech using a Full tech start? I just tried that and I see what you mean. Seems like you found a bug in SE4. I'm just testing it but I think it will work as expected in a normal start.
<font size="2" face="sans-serif, arial, verdana">David yes to this, and yes to the previous post. That is exactly how I have the tech set up. http://forum.shrapnelgames.com/images/icons/icon7.gif

Atrocities February 25th, 2004 06:56 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Captain Kwok:
The full-tech start probably gives all possible techs to the race and that is why it would show up in the race's tech list - which is fine really.

More importantly - it shouldn't show up in the research screen...

<font size="2" face="sans-serif, arial, verdana">As far as I can tell it does not show up in the research screen.

Atrocities February 25th, 2004 07:01 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Sabin:
I believe that an new A.I. bug has been discovered. In this case, the A.I. has been able to place three Federation Sensor Array Vs on a single ship. The ship class is Hippocrates.

In any case, if the A.I. is capable of placing three such arrays on a design, that means a 75% boost to attack & defense, and +30 sensor range.

<font size="2" face="sans-serif, arial, verdana">This is caused from the component having more than one ability that the Design calls for. Ergo it adds it three times. It is a real PITA that I was hoping that Aaron would fix for the Last patch.

Captain Kwok February 25th, 2004 01:22 PM

Re: STM "Final v1.7.5" Discussion
 
You might be able to fix the sensor array problem by calling just for one of the abilities that it has - and not all three.

gregebowman February 25th, 2004 04:54 PM

Re: STM "Final v1.7.5" Discussion
 
Now that the new SE4 patch is out, will there be a new patch for the ST Mod? Or can we play the mod as-is?

Captain Kwok February 25th, 2004 04:57 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by gregebowman:
Now that the new SE4 patch is out, will there be a new patch for the ST Mod? Or can we play the mod as-is?
<font size="2" face="sans-serif, arial, verdana">The mod itself shouldn't need a patch/update to be compatible with the new 1.91 Version.

However, I think Atrocities is going to use this patch as a motivator for STmod 2.0 that he and I believe UserX are going to work on.

gregebowman February 25th, 2004 05:54 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Captain Kwok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by gregebowman:
Now that the new SE4 patch is out, will there be a new patch for the ST Mod? Or can we play the mod as-is?

<font size="2" face="sans-serif, arial, verdana">The mod itself shouldn't need a patch/update to be compatible with the new 1.91 Version.

However, I think Atrocities is going to use this patch as a motivator for STmod 2.0 that he and I believe UserX are going to work on.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ok, sounds good to me. If I have a problem, I'll let Atrocities know.

Knightsaber February 25th, 2004 11:58 PM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Atrocities:
I hope you like the mod. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Simply excellent!!

Atrocities February 26th, 2004 12:22 AM

Re: STM "Final v1.7.5" Discussion
 
Well now......... The new patch is out.............. What to do now...........


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